The basic idea comes from Warlock - a custom map from Warcraft 3.
It's a last man standing match with map shrinking every 30 seconds. Your spells push other mages away into an ever encroaching lava which deals damage.
You build your Mage with spells that you buy from the Shop. Each spell has upgrades and unique mechanics.
There are 4 rounds and in between each of them as well as at the start of the game you have 30 seconds to purchase spells starting with 60 gold. Gold is earned each round with extra coming from high placement in the previous round as well as the number of kills you had.
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