I recently finished developing my very first HTML5 game as a solo indie dev, and I wanted to share it with you all to get some honest feedback. It's called Fold War.
It’s a digital recreation of the classic "pen-and-paper" war game many of us used to play hidden in the back of the classroom.
🎮 How it works:
Deployment: You deploy your army (tanks, ships, jets) on your half of the screen.
Attack Mechanic: You draw target dots on your side, and click "Attack!". The screen literally "folded" in half to transfer your hits to the enemy's side.
Strict Hits: Only exact hits on the vehicle bounds count. Friendly fire is also active!
Game Modes: Solo (vs AI), Practice, and real-time Online Multiplayer (built using PeerJS & Firebase).
Special Abilities: Hitting mystery boxes unlocks abilities like Shields, Double Taps, and Unit Restoration.
Since this is my very first project, I built it mainly to learn the ropes of web game development and real-time multiplayer syncing.
I would absolutely love to hear your thoughts on the mechanics, the UI, or any bugs you might find. Thank you for your time! 🚀
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