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Isometric turn based RPG rogue/ultima style

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About This Project

The idea is to create a retro style pixel art game. It has fully modular design and new complete new games can be made in the same engine.

Made in C# with SDL1.

There is a plan to change to SDL2 but the problem is that I initially used SdlDotNet which is only SDL1, so that could be quite a bit of work.

Apart from SDL, there arent any P/Invokes and the application should in theory be runnable on Mono, however this is not tested/done so far.

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