Space Race is the first game I have made using the unity engine. It is an endless runner type space game where you dodge asteroids at an ever-increasing speed while trying to collect fuel orbs to refuel your ship. It has simple mechanics:
- The further you make it the higher your score will be.
- Collect fuel orbs to keep your ship fueled. If you run out of fuel you die in the vacuum of space.
- Dodge the asteroids. They will kill you.
There is a local leader board in the game to keep track of your previous high scores. Compete with friends or against yourself for the best high score!
Make sure you check out the different difficulties. Each one has a different level and added twist to the gameplay.
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It should be noted that I did not create the art or music for this game. all art and music used was freely available. below is a list of credits for the art and sounds I used:
Art
SpaceShip - "E 45 Aircraft" - by 3dhaupt on free3d.com
Asteroid - Asteroid - by printable_models on free3d.com
Skybox - Space Skyboxes - StumpyStrust on opengameart.com
Music / Sound
https://opengameart.org/users/matthew-pablo - http://www.matthewpablo.com - level 3 and 4 music
https://opengameart.org/users/haeldb Brandon Morris - menu music
Deceased Superior Technician (DST) - railjet - level 2 music http://www.nosoapradio.us
https://opengameart.org/users/manofsteel sPACE - level 1 music
https://opengameart.org/users/dokashiteru - gas pickup sound
http://wrathgames.com/blog - explosion sound
David McKee (ViRiX) soundcloud.com/virix - Out of Fuel sound
https://opengameart.org/users/wobbleboxx - wobbleboxx.com - Light power down sound