iShader is a powerful stand-alone HLSL shader development environment for DirectX 11, was designed as replacement for legacy tools like NVidia FX Composer and AMD RenderMonkey.
This environment allows you to fully implement the process of developing shaders, which gives opportunities for people who are just beginning to learn graphics, understand the principle of the graphic API, the interaction between different shader subsystems and so on. Also, this environment will be useful to people who are already perfectly familiar with the work of graphics mechanisms, those who are engaged professionally or as a hobby, in creating graphic prototypes, various rendering techniques that can be used in AAA projects. This environment helps make shader development easier and faster.
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