Project Agave (haven't thought of a good name yet) is intended to be a tactical simulation game where a typical adversarial match takes place between two AI controlled teams. Thus, this game will be heavily dependent upon a good AI system to be developed.
The intention is for the teams owned (not controlled) by humans will be trained offline in kinds of exercises. Things like team deathmatch and objective based games will be fought in procedurally generated levels.
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