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CHAOS
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Indie project. WebGL based 3D game. Developed by a single developer.
Features:
- Technology: Babylonjs, NodeJS, WebSockets
- Custom game engine, Custom nodeJS server.
- Integrated sprite animation to render effects like explosions, abilities.
- Integrated audio with features like distance attenuation, multi-source audio, audio play for bot actions.
- AI developed to manage bots. Bots can self route, find and engage hostiles, retreat to safety using pathfinding algorithms.
- Only open source technologies.
- Facebook app and authentication maintained by Facebook.
- Realtime multiplayer implemented using NodeJS and web-sockets.
- NoSQL DB
- Frontend code in pure javascript.
- No installation required.
- Small network usage and good FPS.
Next milestone items:
- Matchmaking mechanism.
- more characters.
Any kind of feedback will be highly appreciated. Also I am looking for artistic contribution(low-poly 3D assets). I am using models in gltf format.
You can play the game at:
https://www.facebook.com/trinoyongames
or
Abhisekh