Face 2 Temporary
About This Project
🎮 I'M LOOKING FOR CREATORS TO BUILD A GAME TOGETHER
I'm Inno, the creator and Game Director of an ambitious original mobile game project.
I'm not looking to make just another mobile game.
The ambition is to try to build one of the greatest games ever made. 😈
I know that's a huge goal. I also know that no single person can build something like this alone.
That's why I'm looking for people who don't just want to "help with my game", but who genuinely want to build something together.
🌍 THE VISION
The game is built around a large, original and evolving world where players have a strong degree of freedom to create their own experiences and stories.
Players won't simply follow one predetermined path.
They will be able to:
- create and develop their own character;
- explore a world filled with mysteries, cultures, places and discoveries;
- form alliances and rivalries;
- build and create;
- manage resources and a limited inventory;
- experience hunger, fatigue and the consequences of their choices;
- hunt and raise animals;
- participate in activities that aren't centered around combat;
- become stronger under certain circumstances without becoming invincible;
- discover stories and secrets by choosing how they explore the world.
Combat is an important possibility, but the game is not designed around combat alone.
The world should feel alive enough that players can decide what kind of story they want to create.
And this is only a small glimpse of the project.
There is much more behind the concept that I don't want to reveal publicly yet. The deeper systems, major mysteries and some of the world's most important elements will be revealed progressively to people who genuinely become part of the project.
🎨 THE VISUAL DIRECTION
The game is planned with a strong anime-inspired visual identity, with expressive characters, detailed environments and cinematic moments.
The goal isn't to copy another anime or game.
The world, characters, systems and identity are intended to be original.
🤝 I'M LOOKING FOR CREATORS
I'm looking for people who can bring their own skills and ideas to the project.
For example:
Programming / Godot
3D modelling
2D art
Animation
Game design
Level design
Writing / narrative
Music
Sound design
UI/UX
Technical art
Other useful skills I haven't listed
You don't have to be an expert.
If you're still learning, that's completely fine.
What matters is that you're actually creating and improving.
🔥 SHOW ME WHAT YOU BUILD
I don't need a long essay about your dreams.
Show me what you've already made or what you're currently learning to build:
Your prototypes. Your code. Your sketches. Your 3D models. Your animations. Your music. Your levels. Your experiments. Your portfolio.
Passion matters.
But action is what moves a project forward.
At the same time, I want to know what you are looking for.
What kind of team do you want to join?
What do you want to learn?
What do you want to create?
What kind of role would you like to have?
This isn't about finding people who simply follow someone else's instructions.
It's about finding creators whose ambitions and skills can fit together.
🏴☠️ FROM MY VISION TO OUR GAME
This project started as my vision.
But if we build it together, I want it to become our game.
Everyone who contributes meaningfully should be recognized and properly credited.
If the project eventually becomes commercially successful, ownership, revenue sharing and other important rights should be discussed transparently and agreed upon properly before major development begins.
There is currently no development budget.
I'm not going to pretend otherwise.
There are no fake promises.
What exists right now is an ambitious vision, early development work, and the desire to find the right people who believe the project is worth building.
If the project succeeds, the people who built it together should have a fair opportunity to benefit from that success according to the agreements we establish together.
🚀 START SMALL. DREAM BIG.
I'm not expecting us to create the entire game immediately.
We start with a prototype.
We test the ideas.
We learn.
We improve.
We build our skills and our team.
Then, if the project proves that it can become something special, we take the next step.
I know there are already incredible games out there.
I'm not pretending this will be easy.
But instead of asking:
"Can we really make the greatest game ever?"
I want us to ask:
"What is the greatest game we could possibly build together?"
If you're interested, don't just tell me that you believe in the idea.
Show me what you can bring.
Tell me what you're looking for.
Maybe we're looking for each other.
— Inno
Creator & Game Director
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