Super shadow cube (SSC) is a 3d parcour game in which you have to jump with a cube onto invisible objects to reach the destination. Each invisible floating platform, stairs or random object leaves a perspective shadow. With the angle of light and the unkown height of the invisible object, you have to carefully imagine where the next object could be to solve the increasingly difficult shadow cube parcours. To reduce the level of difficulty, there is also an option to make objects visible on touch or to show all objects. To the developper's best knowledge, it's the first game of its kind. SSC was exclusively developped by a fourteen year old boy as his first game with the Unity game Engine. Special thanks goes to the kind contribution of the Stackoverflow forum.
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