Sarah Engine is a inhouse engine. It is developed using C, C++ and SPIR-V, GLSL, HLSL, etc. It is based on Direct3D 9, 11 , other graphics APIs. The engine is intended to be a cross platform solution for Cyndanera developing games. not all features are supported on some platforms because they are not powerful enough to use such features.
Spherical gaussian global illumination (SGGI)(WIP)
Image-based lighting (IBL)(WIP)
Capsule shadows(WIP)
Curvature-dependent reflectance function (CDRF)(WIP)
Advertisement
Comments
Discussion
Loading comments...
Beta Feedback
With your permission, GameDev.net uses analytics cookies to understand how people use the platform.
You can accept analytics or continue with necessary cookies only.
Learn more
Discussion