This is a simple menu system for Unity. It's basically a bare minimum of what you need to quickly get started with implementing menus in your project. The project consists of 3 classes (at least for now...):
Menu manager - controls the stack of open menus
Menu - the base class that represents a menu itself
Menu Animator - a class that controls show/hide animations for menus
Why use it?
You don't need to reinvent the wheel. Better use and combine the ready-made solutions to create something useful and unique.
This library is extensible. You can basically make any menu using this system.
If this solution doesn't fully fit you, you can use it as a starting point and make changes that you require.
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