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Universal Data Browser released for zero-setup Unity runtime debugging
Released

Universal Data Browser released for zero-setup Unity runtime debugging

The ultimate zero-setup memory explorer and workflow enhancer. Effortlessly edit private variables, visualize deeply nested native collections, and track real-time mutations inside your architecture.

About This Project

Universal Data Browser (UDB) is now available on the Unity Asset Store. It is a runtime exploration and debugging tool designed to inspect complex Unity state without requiring custom inspectors or temporary logging code.

UDB can traverse deeply nested classes, structs, managed and native collections, private fields, and static state while the project is running. Developers can graph values live, automatically pause the Editor when a watched value changes, trace potential C# assignment lines, scan entire scenes for matching objects or values, estimate object-graph memory usage, and generate scene gizmos directly from runtime data.

A short overview is available here:
https://youtu.be/lzLKXvYEe9s

Product page:
https://assetstore.unity.com/packages/tools/utilities/universal-data-browser-385002

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