Cross platform 2D game engine with its own interpreted scripting language and IDE, inspired by good old GameMaker 8, and based on MonoGame. Open source (MIT licence)! Everything is human-written C#.
We're looking for contributors! If you are looking for a cool C# project to join to, this is a perfect one. There are some opened "good first issues" to let you easily get in, and I'm here for any question / idea / discussion 🙂
I want to keep this project retro, both in the thing it becomes and the way it's developed, so please don't commit AI code.
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