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Spell Of Heroes
In Development

Spell Of Heroes

Indie RTS/RPG game inspired by Spellforce 1

About This Project

This game is a spiritual successor to Spellforce: Platinum Edition. However, it will differ in many ways.

For those who don't know Spellforce, it is a real-time strategy/RPG game where you can switch to a third-person view with your main hero. You can claim monuments and then spawn workers and build military camps to raise an army to defeat your enemies. You can also choose a more RPG-style play without camps, and just roam the map and gather items and experience. This game will NOT be a copy of Spellforce, I gain inspiration from many different games and also want to implement my own ideas. Creating “my own spellforce” is kind of a childhood dream, so I won't stop developing even if the development could be slow sometimes (I have a full-time web dev job).

  • There will be significant differences in abilities and classes, new/modified spells
  • Ability to jump in third-person view (planning to use flying and jumping for assassin abilities and special units)
  • Switching to third-person will be possible with different types of units and not only your main hero
  • Units will be able to enter newly built buildings (for example you could build a trading post, and then enter the building with your hero and buy items from the trader who is sitting inside the building)
  • There will probably be mounts or spells to transform yourself into a faster (or stronger) animal
  • Different lore and storyline
  • More quests in free game mode to ensure endless fun even without a campaign
Early prototype in progress

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