In a desperate attempt to defend a space station a small fighter rams an enemy cruiser.
Collision with a working hyperdrive engine throws the fighter into an unknown region of space.
Luckily there is a star nearby, and that star has a planet in it's habitable zone.
You play as a pilot of that fighter, who managed to successfully crash-land onto that planet. You have to repair your high-tech suite, find a source of power for remaining mechanisms of the ship, explore surrounding area and find out, was it really a luck, that you ended up on this planet?
DISTINCTIVE GAME FEATURES
-Collision of magic and technology. Si-Fi ship landed on fantasy world, so there shall be fireballs vs rockets, robots vs golems, jet planes vs dragon and so on.
-Rich story: lore, that explains existence of magic, a bunch of interesting characters, branching story and 3 different endings.
-Pacifist mode.
Spoiler
At least in my dreams.
Latest video:
Announcement video:
Spoiler
This is the result of a year of development. The thing is, I started to learn programming just a year ago. But I am a nerd with a passion for games and I can learn.
I showed this project of mine only at certain anonymous imageboard. But lately I received some positive feedback and mustered courage to post it at reddit and here.
I would appreciate any comment or advice. How to change pallet? How to fix main character animation? How to create better weapons? How to correct grammar and spelling? (I will hire a translator sooner or later, but not atm. Hope that you still can understand my writings, can you?)
The game is in very early development state, so I can and will change it according to feedback. But I need that feedback. Hope I can find it here.
Advertisement
Comments
Discussion
Loading comments...
Beta Feedback
With your permission, GameDev.net uses analytics cookies to understand how people use the platform.
You can accept analytics or continue with necessary cookies only.
Learn more
Discussion