Overall Progress(to alpha/beta trials) Estimate: ~25% Eta for public alpha/beta trails: Spring/Summer 2019
Is it a Game? Yes, and more. I'm building a system of simulations that will create game-play in a dynamic environment that is stitched together by the client based on its capabilities and access. The ultimate effect will be a 3D Open world survival/crafting/strategy, etc++, type of game...
System Design end goal(in picture form):
Technical Info:
Client built in Unity & C#. Planet(Player Construct Scaffold) is a sculpted 3d spheroid(Blender), with an overlaid procedural landscape. The planet has a radius of roughly 30kilometers, making the pole to pole diameter approximately 60kilometers.
To finish the math, that makes the game-able surface area(of the ideal sphere it started out as):
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