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Mobile: recommended books and gear
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Books and hardware for Mobile work, sourced from the GameDev.net catalog and reviewed by our editors. Links may earn us a commission at no cost to you.
Beginning iOS AR Game Development: Developing Augmented Reality Apps with Unity and C#
Amazon · Book
A beginner guide to building augmented reality games for iOS with Unity and C#. It starts with basic programming concepts and moves into using real-world input to create interactive AR experiences.
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Engineering Innovation and Design: Proceedings of the 7th International Conference on Innovation, Communication and Engineering (ICICE 2018), November 9-14, 2018, Hangzhou, China
Amazon · Book
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Apple iPad Pro (13-inch)
Amazon · Hardware
With an Apple Pencil, the iPad Pro doubles as a portable sketching and concept-art station running Procreate, and as a test device for mobile and tablet builds. The larger screen size is the one to pick if drawing is the primary use.
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Anker USB-C Docking Station
Amazon · Hardware
A single-cable dock that connects a laptop to monitors, a pen tablet, audio interface, controllers and test phones at once. Useful for developers who move between a studio desk and home, or who test builds on several devices from a laptop.
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Mastering HTML5 Game Development
Amazon · Book
A course on building HTML5 games with browser technologies like Canvas, Audio, and Video. It looks aimed at developers who want to make interactive web and mobile games and are new to the HTML5 game stack.
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Unity 2022 Mobile Game Development: Build and publish engaging games for Android and iOS
Amazon · Book
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Apple Pencil Pro
Amazon · Hardware
The companion stylus for drawing on a compatible iPad. Pressure and tilt support make it a credible tool for sketching, storyboarding and pixel art in apps like Procreate and Pixaki. Check compatibility with your specific iPad model before buying.
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Google Pixel 8a
Amazon · Hardware
A mid-range Android phone that runs stock Android with prompt updates, making it a clean reference device for mobile builds and Android GPU profiling tools. Testing on a mid-range device rather than a flagship keeps performance targets honest.
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Mastering Game Development with Unreal Engine 4: Build High-Performance AAA Games with UE 4, 2nd Edition
Amazon · Book
A UE4-focused guide to building a high-performance combat game, with coverage of audio, particles, shaders, lighting, UI, VR, and mobile AR support. Best for developers who already know basic Unreal workflows and want to work through engine features in a practical project.
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Beginning Android Games Development: From Beginner to Pro
Amazon · Book
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Unity 2020 Mobile Game Development: Discover practical techniques and examples to create and deliver engaging games for Android and iOS
Amazon · Book
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Mastering Mobile Game Development: Build Engaging Games with Modern Tools, Workflows, and Best Practices
Amazon · Book
A practical guide to building mobile games with modern tools, workflows, and development practices. It appears aimed at beginners who want a general roadmap from idea to a publishable mobile game.
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Augmented Reality Games I: Understanding the Pokémon GO Phenomenon
Amazon · Book
A research-oriented volume on augmented reality games, centered on Pokémon GO and its cultural, conceptual, and educational aspects. Best for developers who want background on AR game design and the broader field rather than implementation details.
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