About This Position
Bread Studios is looking for a 3D artist to help develop Facilities, an experimental multiplayer simulation game focused on interconnected facility systems, realistic interaction, and emergent failures.
The 3D artist would help establish the visual foundation of the project, creating game-ready environments, machinery, equipment, and other assets needed for the prototype.
This is currently a volunteer, unpaid project in the early development/prototyping stage. The commitment is flexible, and the goal is to build a small team of people who are genuinely interested in developing the project together.
We're especially interested in someone who enjoys designing practical, believable environments and equipment, and who is willing to contribute ideas rather than simply work from a finished specification.
Requirements
3D modeling experience
Familiarity with Blender
Ability to create game-ready assets
Interest in simulation/industrial environments
Willingness to collaborate on an experimental indie project
Project and working terms
- Hours per week
- Not specified
- Expected duration
- Not specified
- Compensation details
- Not specified
- Decision process
- Not specified