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Ace Fleet Simulator

Lead Unreal Engine Gameplay Programmer

Ace Fleet Simulator

Unreal Engine Gameplay Programmer Stipend ๐ŸŒ Remote Flexible

About This Position

ACE Fleet Simulator is a realistic transportation business simulator being developed for PC. Iโ€™m looking for an experienced Unreal Engine developer to help build the core gameplay systems and establish a strong technical foundation for the project.

The game will involve vehicle ownership and rentals, customers, dealerships, insurance, maintenance, towing, employees, business finances, multiple locations, AI traffic/NPCs, an in-game phone, progression systems, and an explorable open world.

You would work directly with the project owner to turn existing concepts, designs, and gameplay plans into functional systems inside Unreal Engine. This is intended to become a long-term project rather than a small prototype.

Requirements

โ€ข Experience developing games in Unreal Engine 5
โ€ข Strong Blueprint and/or C++ experience
โ€ข Experience creating gameplay systems and connecting multiple systems together
โ€ข Understanding of saving/loading player and business progression
โ€ข Experience with vehicles, AI, UI, or simulation games is a major plus
โ€ข Able to communicate progress consistently
โ€ข Portfolio or examples of previous work required
โ€ข Comfortable collaborating with other programmers, 3D artists, UI designers, and developers

Project and working terms

Hours per week
Not specified
Expected duration
Not specified
Compensation details
Not specified
Decision process
Not specified