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programmer

Plane Game team

programmer, (optionally also) game designer Revenue share 🌍 Remote Flexible

About This Position

Looking for someone to assist with coding of our dogfighting game. We have a game design document which will be shared should you choose to join the team for this game. We are using Unity. It is important that you gel with the team and do not use AI for code or ideas themselves. However, you can and are encouraged to use AI for things like organization, learning and research.

The game is inspired by Ace Combat, Nuclear Option and Project Wingman. There are a lot of things planned, including numerous plane customization methods, radar mechanics, electronic warfare mechanics, procedurally generated maps & missions, and a procedurally generated campaign (idea still being made)

You don't need a huge amount of experience as long as you are motivated, interested and we work well together.

Requirements

- knowledge of C#
- does not vibe code
- (optional) knows game design
- (optional) has played dogfighting games such as Ace Combat, Project Wingman

Project and working terms

Hours per week
Not specified
Expected duration
Not specified
Compensation details
revenue share will be decided before publishing depending on level of contribution of each team member.
Decision process
Not specified