About This Position
We're looking for animators to help bring our game's creatures, characters, and environments to life. You could be working on anything from basic movement to combat animations and more complicated creature behaviors. We're open to different experience levels, so you don't need to be an expert. We're mainly looking for people who enjoy animating and want to improve while working with a team.
Requirements
Basic knowledge of Blender or similar animation software.
Some understanding of keyframes and animation.
Experience with rigging is helpful but not required.
Willingness to learn and take feedback.
Experience with cubic models is a plus.
Project and working terms
- Hours per week
- Whatever you can reasonably manage.
- Expected duration
- We're hoping to build a long-term team that works on multiple games but you're not required to stay for future projects.
- Compensation details
- This is a revenue-share position. Exact percentages and terms will be discussed when team forms.
- Decision process
- Send in an application and tell us a little about yourself and what you can do. If you have a portfolio or previous projects, feel free to share them! I'll look over your application and reach out so we can talk more about the team and answer any questions.