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Vulkan

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Recommended resources

Vulkan: recommended books and gear

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GPU Zen 4: Advanced Rendering Techniques cover
Editor pick

GPU Zen 4: Advanced Rendering Techniques

Amazon · Book

Exploring recent developments in the rapidly evolving field of game real-time rendering, GPU Zen assembles a high-quality collection of cutting-edge contributions for programming the GPU.

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Vulkan 3D Graphics Rendering Cookbook cover
Editor pick

Vulkan 3D Graphics Rendering Cookbook

Amazon · Book

Written by experts with decades of rendering experience, this cookbook equips you with practical, hands-on recipes to master modern 3D graphics development by using bindless Vulkan. Focusing on Vulkan 1.3, this second edition starts by setting up your development environment, and quickly transitions to building a robust 3D rendering framework using self-contained recipes. Each recipe helps you incrementally enhance your codebase, integrating a variety of 3D rendering techniques and algorithms into a cohesive project. You’ll get to grips with core techniques, such as glTF 2.0 physically based rendering, image-based lighting, and GPU-driven rendering. The chapters help you grasp advanced topics, including glTF animations, screen-space rendering techniques, and optimization strategies. You’ll also learn how to use glTF 2.0 advanced PBR extensions and handle complex geometry data, ensuring your rendering engine is both powerful and performant. These new additions will enable you to create dynamic and realistic 3D graphics environments, fully utilizing Vulkan’s capabilities. By the end of this 3D rendering book, you’ll have gained an improved understanding of best practices used in modern graphic APIs and be able to create fast and versatile 3D rendering frameworks.

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NVIDIA GeForce RTX 4090

Amazon · Hardware

The top of NVIDIA's consumer line, with a large frame buffer that pays off when lightbaking, rendering cinematics, iterating on heavy Nanite and Lumen scenes, or running local AI models. Overkill for most projects; justified for graphics-heavy teams and tooling work.

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NVIDIA GeForce RTX 4070 Super

Amazon · Hardware

A mid-to-upper range graphics card that handles Unreal Engine 5 and Unity HDRP editors comfortably, supports hardware ray tracing and DLSS, and still represents a realistic target for many players. A sensible primary workstation GPU for solo developers and small teams.

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8 results

Forum Post

Reply in: Virtual3D - V1.0.1 Released

There is now a demo avaliable on our website made using Virtual3D. There are two downloads, one is fully raytraced(With reflections and shadows), the other is rasterizer only. #virtual3D #gamedev …

StarSignalGames ·
3d engine Vulkan 3D Editor
Forum Topic

Virtual3D - V1.0.1 Released

Virtual3D C#/Vulkan engine/editor V1.0.1 has been released on itch.io. It is currently for x64 Windows 11. It is a 1.9gb installer. You can visit our official website @ https://starsignal.pages.dev/ Full …

StarSignalGames ·
3d engine Vulkan 3D Editor
Blog

Unheard Engine: 2 months Journey of Vulkan Learning

*!Long article warning. If you're the type of observing codebase directly. Referring to the project link at the bottom of this post. All contents below are just forwarding from my …

SquallLiu ·
Vulkan