Latest artwork Activity
What would a metroidvania-type game be without a mini-map? This was actually pretty interesting to do. it’s one of those things I had been putting off for a while now as I was kind of nervous about how or even if I was able to pull it off yet.
She’s not much to look at yet, but she’s got it…
Hello Space Cadets,
Wow. Looking back at September it’s been a very busy month. Here we go!
New Boss FightCreated a new boss fight with the goal of it being a way to test the player’s usage of the shield/reflection mechanic.
The mechanic is first tested on some simple puzzles and simple enemies that …
Wow. Hard to believe another year has gone by! So long 2018! I’m hoping that 2019 will be an exciting and prosperous year for everyone!
What have I been up to this month? Glad you asked! Here we GO!
New PlatformingThis month I’ve been grey-boxing a bunch. Created these spike p…
Hello Space Cadets!
Time for a recap of work done on Raygun Gadabout for June.
NPCs and BaddiesQuamar Station is a location you visit, it’s a junky old ore processing station that has become a meeting point for shady alien folk. You can come here to recieve some bounty hunting missions.
Work in prog…
Greetings Space Cadets,
A new trailer for Raygun Gadabout was launched this month. With this trailer I really wanted to give a better sense of what the game was about. Let’s take a look!
TrailerThe trailer shows more of the space exploration part of the game.
Including some space combat! One t…