Skip to main content
GameDev.net gamedev.net

convolution

1 item across game development

1 result

News

DISK: Differentiable Sparse Kernel Complex for Efficient Spatially-Variant Convolution

A new differentiable decomposition method could make spatially variant convolution practical on constrained hardware, which is especially relevant for graphics programmers and technical artists. DISK replaces dense complex kernels with …

Zhizhen Wu, Zhe Cao, Yuchi Huo ·
graphics mobile convolution differentiable rendering real-time rendering +1