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CUDA

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13 results

News

CuACD: A Fully GPU-Resident Approximate Convex Decomposition

arXiv cs.GR details CuACD, a fully GPU-resident approximate convex decomposition pipeline that turns triangle meshes into convex parts much faster. The authors say it can cut preprocessing from tens...

Ruoxi Shi, Xinyue Wei, Fanbo Xiang, Zexiang Xu, Hao Su ·
graphics physics collision-detection cuda tooling
News

Compact Neural Appearance Models for Efficient Gaussian Splatting

A new Gaussian splatting pipeline swaps bulky spherical harmonics for compact neural appearance codes, cutting per-primitive appearance storage from 192 bytes to 28. The result is a 1.3× faster...

Florian Hahlbohm, Jorge Condor, Linus Franke, Martin Eisemann, Marcus Magnor ·
gaussian-splatting neural-rendering graphics-research cuda web
News

RAFI -- A Ray/Work Forwarding Infrastructure for Data Parallel Multi-Node/Multi-GPU Computing

A CUDA+MPI framework aims to make multi-GPU ray-style workloads easier to scale across nodes without hand-rolling the plumbing. For graphics and simulation teams, the practical win is less time spent...

Ingo Wald, Serkan Demirci, Alper Sahistan, Stefan Zellmann, Andrea Paris, Patrick Moran, Milan Jaros, Tatiana von Landesberger, Ugur Gudukbay, Valerio Pascucci ·
cuda multi-gpu distributed computing graphics research graphics
News

YASPS: A Symbolic Framework for Extensible, High-Performance IPC Simulation

A new GPU-oriented IPC simulation framework, YASPS, tries to solve a real pain point: extending contact-rich solvers without rewriting a pile of specialized kernels. It bakes relational structure...

Xuan Tang, Kemeng Huang, Gilbert Bernstein, Minchen LI, Tzumao Li ·
simulation graphics cuda symbolic-computation deformable-bodies
News

3D Skew Gaussian Splatting with Any Camera Trajectory Visualization Engine

3D Gaussian Splatting gets a practical upgrade here: the paper swaps symmetric blobs for skew Gaussians to better fit sharp edges, transparency, and uneven detail. For graphics teams, the interesting...

Beizhen Zhao, Yifan Zhou, Gaochao Song, Ziran Yin, Hao Wang ·
graphics 3d gaussian splatting gaussian splatting cuda real-time visualization
News

CuRast: Cuda-Based Software Rasterization for Billions of Triangles

CuRast introduces a significant leap in software rasterization, enabling the rendering of billions of triangles with impressive speed. This advancement is particularly relevant for graphics...

Markus Sch\"utz, Lukas Lipp, Elias Kristmann, Michael Wimmer ·
graphics cuda rasterization