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Latest #indiedev Activity

aethernum
November 11, 2020 08:02 AM
Devlog #3 (Halloween Special Treat!)
We have a quick clip for you guys for our Halloween special!  We have our new Game Avatars and we finally have our Game Title!  Barbarian Angel Game Avatars: (Barbarian and Angel Avatar)    More updates to be posted soon!  We will be posting every week for our Developmen…
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aethernum
October 19, 2020 09:56 PM
Devlog #2
  AEthernum's 2nd Dev Log is out!!  
We showcased in this devlog our updates for the past week. We have our new skills, enhanced maps and upgraded AI!  New skills: (Netherworld , Crescent Moon, Armor Break and Dive)  AI: (Crone and Draugr) Crone Maps: (Greentown, Gang Hideout …
3,840 views
The Start

This is the first Devlog for the game "The Colosseum". I have been working on this for over a year now.  I didn't have a lot of time first. I worked on short Protoypes which focused on the concept of "having many enemies surround you". Those enemies could attack you any time…

4,248 views

Hello fellow gamers and devs! Seeking feedback on the early game prototype I just released. It's an alternate reality game focused on improving one's financial habits. With minimum features and instructions, I'm hoping to figure out the direction I should take it and see whether it resonates with t…

3,638 views

My name's Anastasia, I released my game on iOS a few days ago and I'm gonna share a story of what did I pass through to do this.The story of struggle, suffering and drama ? and a guide on how you shouldn't make games ?

https://gamedev.net/blogs/entry/2268929-long-journey-of-me-and-my-small-game/

2,752 views
The Little-Known Secrets of Unity Oculus CPU/GPU Performance Levels

Here's a question for those of you who develop for Oculus VR... How much do you really know about the Oculus CPU and GPU hardware levels? Let's see what these hardware levels are doing to your game.

In this blog post, you'll learn:

  • Oculus CPU and GPU Hardware Levels: what are they and what are they …
8,901 views
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