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material

4 items across game development

4 results

Blog

Magic of Lies

Material Layer Blend - a principle for combining material layers that creates a lightweight, quickly tunable system for blending surface effects - whether paint, dirt, rust, or scratches layered on …

FallAlis ·
material
Blog

Mastering Entropy: Strata

Elements is the place for seamless, universal materials that are reused many times and applied to any static objects. They do not need the object’s UV unwrap - they use …

FallAlis ·
architecture material
Blog

World Scale Matters

World Material works as a universal, flexible wrapper for static objects, where textures keep a constant scale in world space. No more stretched or tiny texture patterns when scaling a …

FallAlis ·
rendering material
Blog

Unreality Layers

Material Layers is a builder for creating complex materials from multiple layers that stack on top of one another. Each layer adds color, texture, or an effect, and we easily …

FallAlis ·
rendering material