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News

MeshSplatBench: A Unified Benchmark for Triangle-Based Neural Rendering

MeshSplatBench benchmarks triangle-based neural rendering all the way from native optimization to Unity deployment. The study shows that rasterizable output alone is not enough for production use: topology, engine compatibility, …

Kaixuan Zhang, Minxian Li, Mingwu Ren, Xiatian Zhu ·
graphics neural-rendering benchmark unity mesh +1
News

3D-CBM: A Framework for Concept-Based Interpretability in Generative 3D Modeling

A new 3D generative modeling framework uses concept bottlenecks to make geometry models more interpretable and steerable. In a proof-of-concept part-manipulation test, it reached 88.8% concept prediction accuracy and a …

Ahmad Al-Kabbany ·
3d generation interpretability concept bottleneck models procedural content ai tools +1