Ogre 14.6 released
Ogre 14.6.0 lands with clustered forward lighting, HDR display output, and Vulkan support on macOS. The release also adds gizmo widgets for editor-style tools, expands the skeletal animation sample...
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Ogre 14.6.0 lands with clustered forward lighting, HDR display output, and Vulkan support on macOS. The release also adds gizmo widgets for editor-style tools, expands the skeletal animation sample...
Cyberix3D has rebuilt its browser-based game maker in C++ on Ogre 14.3.1, keeping old user projects compatible while moving the editor and runtime onto a modern cross-platform stack. The same …
Ogre 14.5 introduces significant enhancements for graphics programmers, particularly with its support for automated linear workflows and unified shader precision. These updates streamline the...
This article is a design article about implementing deferred rendering. The motive behind it is that while there have been many articles and presentations about the concepts behind deferred rendering...
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