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Ogre

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5 results

News

Ogre 14.6 released

Ogre 14.6.0 lands with clustered forward lighting, HDR display output, and Vulkan support on macOS. The release also adds gizmo widgets for editor-style tools, expands the skeletal animation sample...

Pavel Rojtberg ·
graphics macos tools ogre ogre 3d
News

Game Highlight – Cyberix3D

Cyberix3D has rebuilt its browser-based game maker in C++ on Ogre 14.3.1, keeping old user projects compatible while moving the editor and runtime onto a modern cross-platform stack. The same …

Pavel Rojtberg ·
ogre browser game engine webassembly cross-platform tooling
News

Ogre 14.5 released

Ogre 14.5 introduces significant enhancements for graphics programmers, particularly with its support for automated linear workflows and unified shader precision. These updates streamline the...

Pavel Rojtberg ·
ogre graphics shader
Tutorial

Deferred Rendering Demystified

This article is a design article about implementing deferred rendering. The motive behind it is that while there have been many articles and presentations about the concepts behind deferred rendering...

Myopic Rhino ·
DeferredRendering Ogre rendering