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Latest Plugins Activity

fuRic
October 20, 2020 12:36 AM
8 Must-Have Unity Plugins for Mobile Game Dev

We have been working for mobile games in Unity for 8+ years. Throughout these years, we purchased and tried a variety of plugins in the Unity Assets Store. Today I'm here to share the list of some essential plugins that can hopefully make the lives of mobile game devs easier.

We are somehow shopahol…

4,685 views
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I was so dump ..

The problem is that i was trying to test the project  in the editor  ..and since that library is a different architecture (ARM or MIPS usually) windows will not understand it so he cant access it . 

The projec works fine like expected in android device.

9,377 views

KarimIO said:
and either way I need to manage the dependencies and order

In an ECS environment, Systems should never ever have dependencies onto each other. In this case your ECS desing is simply wrong! Entities are carrier objects that don't have data nor code but belong to components. Components ha…

7,234 views

Hey there, I appreciate all the help i can get. I am unable to get Nvidia Gameworks or Flex to work when opening their unreal project file. I have tried UE4.24, UE4.21, and UE4.20 and it is the same result. I am looking to obtain the water emitter and physics in Nvidia FleX. When i do get the proje…

4,183 views

Having some trouble getting marketplace plugins to work in a 4.24 source build. The client version seems to load the plugin modules correctly, but when attempting to launch the server build I end up getting a “module manager failed to load plugin - could not find module”. Rebuilding the engine now …

2,899 views
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