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Latest visualdesign Activity

Shaarigan
July 28, 2021 06:32 AM

That time was also the time when people only had 4:3 cathod screens. You can set the aspect ration to fit that (so the game will look stretched on a 19:9/16:10 screen) and also use a shader to pixelize the game and put some kind of cathod noise to the frame.

One of my favorite games is Might and Mag…

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