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Latest WebSockets Activity

@hplus0603 @frob  Hey there! 

I just went through both of your messages. There's obviously precious insight in both, but I believe I will have to iterate on the implementation to consolidate my understanding. I imagine I could question or challenge some aspects, but that'd require a hindsi…

6,699 views
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8Observer8
May 29, 2023 03:36 AM
The simplest multiplayer using WebSockets and pure WebGL 1.0 with animation from Resident Evil

I implemented the simplest multiplayer using WebSockets (package ws - npm) and Node.js. I send keyboard input to the server, which relays it to other clients. Used by WebGL 1.0, glMatrix and OimoPhysics. Extracted original models, textures and animations using RE1MV. Created a non-skinned skel…

8,331 views
8Observer8
December 17, 2021 05:11 AM
Deploying a Node.js server with WebSockets on a free hosting Heroku. Web- Desktop Clients (Qt)

Working example: https://mouse-click-js.herokuapp.com/ in which the coordinates of the mouse click are sent to the server and the response is returned to the client in the form of a message that it displays on the screen.

14,751 views

OK I resolved my issue, just needed to forward the port; no need for ssl since the html is served from file rather than webservice

5,456 views
8Observer8
November 27, 2020 05:25 PM
Connect a server and a client with WebSockets in JavaScript

It is one of the simples way to make real multiplayer because we can host on Heroku. But now we use localhost. Later I will show how to connect the Node.js server (in TypeScript) and Qt C++ client and if you want to see it right now just open and run this example: https://github.com/8Observer8/webs…

4,110 views
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