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Latest wok Activity

nikkoid
October 05, 2021 02:19 AM
Video Walkthrough of September 2021 milestone.

I have made a little video to show a walkthrough about where I am in term of W.O.K development.

WOK is a #GameFi game ahead of its time, mixing crypto, NFT, Facebook like friends and interaction, adventure and combat.

22,439 views
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nikkoid
June 30, 2021 10:55 PM
Environmental update: global Wind system with Unreal Engine

This video shows the latest progress about the environment in the project / game / crypto application W.O.K In this video I show the global wind system that is linking the weather conditions and specially wind to all the elements of the game. The fabrics, the cables the grass and plants, the trees …

6,096 views
nikkoid
June 30, 2021 10:54 PM
Environmental update: global Wind system with Unreal Engine

This video shows the latest progress about the environment in the project / game / crypto application W.O.K In this video I show the global wind system that is linking the weather conditions and specially wind to all the elements of the game. The fabrics, the cables the grass and plants, the trees …

6,181 views
nikkoid
May 27, 2021 06:29 PM
W.O.K on UNREAL 5

I have installed the Unreal 5 preview yesterday, just when it was released.

The download is about 12 GB and was quick. I first tried a terrain to see if it was working on something simple and it did work!

So I cleaned up W.O.K May version and tried to load it inside Unreal. It is working! However the…

7,273 views
nikkoid
May 11, 2021 12:29 PM
Link to the first playable W.O.K demo

Link to the playable demo of WOK : April 2021

The instructions are in the game itself. Just unrar the folder and run the .exe

Works only on PC. Needs an English keyboard (French Keyboard will do random things, install the ENG keyboard and switch for playing).

Also the default resolution is 1920x1080, …

7,433 views
nikkoid
May 03, 2021 09:09 PM
Playable demo April 2021 to download

I have released the April Playable demo for my Patrons and the Fighter’s club at discord.

This demo allows to play, walk, visit and see how the mining will work. Slum Ville, Tech Ville, the beach, the viewpoint, the secret… all are in the video, but if you join my Patreon, you can download the 17 GB…

8,204 views
nikkoid
May 01, 2021 12:30 PM
Update: rain improvement.

I have finalized how the water is dripping from buildings and how the puddles are forming on the landscape.

These techniques are adding a great deal of realism in the weather simulation running in W.O.K. The weather management is automatic and is changing from clear skies to purring rain and thunder…

5,609 views
nikkoid
April 29, 2021 12:48 PM
I have create a Patreon!

I have created a Patreon page. Soon I will release the first technical demo, a simple walkthrough around the basic environment.

It is here: https://www.patreon.com/wolfonlinekingdom

I am trying to raise enough monthly to continue to work full time on this project.

I am looking for anyone who want to s…

4,408 views
nikkoid
April 17, 2021 08:51 AM
Update: The menus, gaming options and locomotion in Slum Ville.

While some of the menus are still not active, the Settings, pause in game (P Key) and loading level are implemented. Most of the graphic settings are working, which give the option to test the speed of the game with many configuration. High end graphic cards are supported with options like DLSS or …

4,372 views
nikkoid
April 15, 2021 05:27 PM
I created my first unique metahuman!

I created my first unique Metahuman. I am into the beta of this new revolutionary technology made by Unreal Engine and that I will use for some of the characters in WOK.

People will be able to purchase some, save them in the Tron Blockchain, or purchase them as NFT and import them in the game!

Check …

34,824 views
nikkoid
April 06, 2021 12:14 AM
Update: Slum Ville is ready!

I have almost finished Slum Ville; the city where anyone can rent a room for free! That’s is the small village where newbies can find a room, even with Rank 0. Lot of assets, and it needs some serious optimization. Everything is moving with the wind (clothes, trees, plastics). The night is also loo…

4,457 views
nikkoid
March 27, 2021 03:29 PM
I have added some foliage!

Foliage, rocks, debris and trees!   Thanks to the Unreal Foliage Spawners, I can easily create a complete procedural island with millions of small details that would be impossible to create manually. This is for example the ground view from the top. See how much details, and the island is more…

1,838 views
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