The Core Element of Every Game
The core element of every game is the player's character and how it feels to control. Having a clunky character can make a game feel more difficult than it needs to be, although this can also be a design choice. We'll start here and make a player that can move around using a basic Entity class and a World class to manage everything. Next, we'll add monsters to create a basic arcade game.
https://www.willieliwa.com/posts/gameworld
Part Two Creating a Game using Vite, BabylonJS, and TypeScript: The Game World and the Player
Do you see issues with this article? Let us know.
The Core Element of Every Game The core element of every game is the player's character and how it feels to control. Having a clunky character can make a game feel more difficult than it needs to be, although this can also be a design choice. We'll start here and make a player that can move around using a basic Entity class and a World class to manage everything. Next, we'll add monsters to create a basic arcade game.
Advertisement
Recommended Tutorials
Other Tutorials by willie_liwa
Advertisement