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General and Gameplay Programming Tutorials
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Optimize 386/486/Pentium Code
By
Myopic Rhino
, published October 25, 1999
General and Gameplay Programming
0
0
6,229
Optimizations for Intel's 32-bit Processors
By
GameDev.net
, published October 25, 1999
General and Gameplay Programming
0
0
2,261
Intel Pentium(TM) Processor Technical Backgrounder
By
Myopic Rhino
, published October 25, 1999
General and Gameplay Programming
0
0
12,538
Decoupling the mouse pointer update from the frame rate
By
Myopic Rhino
, published October 22, 1999
General and Gameplay Programming
0
0
5,155
Writing Readable Code
By
Myopic Rhino
, published October 21, 1999
General and Gameplay Programming
0
1
14,558
Win32 Assembly Part 3
By
Myopic Rhino
, published October 17, 1999
General and Gameplay Programming
0
0
4,150
Win32 Assembly Part 1
By
Myopic Rhino
, published October 14, 1999
General and Gameplay Programming
1
0
20,393
Doing It Fast
By
Myopic Rhino
, published October 14, 1999
General and Gameplay Programming
0
0
5,359
Pentium Secrets
By
Myopic Rhino
, published October 14, 1999
General and Gameplay Programming
0
0
10,076
Understanding the Windows Aspect of DirectX
By
Myopic Rhino
, published October 13, 1999
General and Gameplay Programming
0
0
5,019
Five Lessons I Learned From The GDC
By
Myopic Rhino
, published October 07, 1999
General and Gameplay Programming
0
0
4,927
Win32 Assembly Part 2
By
Myopic Rhino
, published September 23, 1999
General and Gameplay Programming
1
0
10,228
Collision Detection Algorithm
By
Myopic Rhino
, published September 17, 1999
General and Gameplay Programming
0
-2
20,990
High Resolution Timing In Games
By
Myopic Rhino
, published September 17, 1999
General and Gameplay Programming
0
1
8,976
Production Quality Game Code
By
Myopic Rhino
, published September 17, 1999
General and Gameplay Programming
0
0
4,835
Tile Based Gold
By
Myopic Rhino
, published September 16, 1999
General and Gameplay Programming
0
0
7,026
Razorblade's Isometric Dynamic Lighting Algorithm
By
Myopic Rhino
, published September 16, 1999
General and Gameplay Programming
0
0
12,370
Isometric
By
Myopic Rhino
, published September 16, 1999
General and Gameplay Programming
0
2
38,212
Isometric 'n' Hexagonal Maps Part I
By
TANSTAAFL
, published September 16, 1999
Isometric
General and Gameplay Programming
1
0
163,098
Introduction to Isometric Engines
By
Myopic Rhino
, published September 16, 1999
General and Gameplay Programming
0
0
50,405
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