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The Video Mode 13h
By
Myopic Rhino
, published July 16, 1999
Graphics and GPU Programming
0
0
8,681
The Color Palette
By
Myopic Rhino
, published July 16, 1999
Graphics and GPU Programming
0
0
7,352
Plotting Pixels
By
Myopic Rhino
, published July 16, 1999
Graphics and GPU Programming
0
0
3,596
Basic Line Drawing Algorithm
By
Myopic Rhino
, published July 16, 1999
Graphics and GPU Programming
0
0
10,313
Texture Mapping
By
Myopic Rhino
, published July 16, 1999
Graphics and GPU Programming
0
0
9,288
Point in a poly
By
Myopic Rhino
, published July 16, 1999
Math and Physics
0
-2
7,208
Point in a poly II
By
Myopic Rhino
, published July 16, 1999
Math and Physics
0
0
4,103
Fast 2D Line Intersection Algorithm
By
Myopic Rhino
, published July 16, 1999
Math and Physics
0
1
17,765
Overview of Marching Cubes Algorithm
By
Myopic Rhino
, published July 16, 1999
Math and Physics
0
0
19,564
Polygon to triangles
By
Myopic Rhino
, published July 16, 1999
Math and Physics
0
0
10,492
Understanding Reverse Polish Notation
By
Myopic Rhino
, published July 16, 1999
Math and Physics
0
0
6,006
Allis' Ph.D. thesis: Searching for Solutions in Games and AI
By
GameDev.net
, published July 16, 1999
Algorithm
Artificial Intelligence
0
0
3,073
The P5 Basics, and the New Profiling Registers
By
Myopic Rhino
, published July 16, 1999
General and Gameplay Programming
0
0
5,886
Pentium Pairing Rules
By
Myopic Rhino
, published July 16, 1999
General and Gameplay Programming
0
0
8,133
Assembly Tutorial
By
Myopic Rhino
, published July 16, 1999
General and Gameplay Programming
1
0
13,594
Simple Fire Effect
By
Myopic Rhino
, published July 16, 1999
Graphics and GPU Programming
1
0
17,101
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