Competition entry
The download link.
(Windows installer.)
Competition entry
There are three levels, and three enemy types to be encountered. There are five items to be discovered (a hint: aside from the easiest to gain, all are found in a particular room that is somewhat different to the others). There are also three endings to be seen, and four in-game deaths to be heard.
Screenshots:
(I'm aware that the deadline is Sunday night, not Saturday (I'd be past the deadline if it were Saturday, I believe), but I don't intend to work on Sunday, and so for me the deadline is (somewhat flexibly--it's morning here) on Saturday.)
When building this version I kept running into small issues that I'd missed--having forgotten to reinstate levels removed for testing purposes, or an issue created by the renaming of control-names, for two examples; I sincerely hope that I haven't missed any others! ^^;
And now, to convalesce after the stresses of the past six days!
Well done - downloading now will give some immediate feedback once played.
Have played multiple times - I must admit my ability to navigate through the numerous obstacles whilst avoiding the pingponging adds is not my skill set so I am still stuck on level 1 for the most part - got to see the crocs once...they zombie horded me :(.
some quick notes:
Item slot 3 and 4 - no idea as yet, how to utilise them effectively
Only real sticking point for me was twofold -- entering a new room for the first time could mean literally walking straight onto enemy troops and dying very fast. Leaving a room froze the enemies in place so when I re-entered they picked up from same position which made things difficult if they were next to the door when I exited.