The Code Zone Bargain Basement Blog

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Southlake, TX

Imparting game development wisdom of dubious quality a ridiculously long time.

1,746 comments
47 followers
1,277 entries
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johnhattan
August 10, 2011
Idea to app store(s) in two weeks

First off, if you don't have me circled on G+, I'm at gplus.to/johnhattan. I've been liveblogging the process there. If you don't have a G+ invite, my invite link is here. I only have 145 of my original 150 invites left, so get in now :)

I had an idea for another simple particle-collision game, and…

388 views
johnhattan
August 10, 2011
Idea to app store(s) in two weeks
First off, if you don't have me circled on G+, I'm at gplus.to/johnhattan. I've been liveblogging the process there. If you don't have a G+ invite, my invite link is here. I only have 145 of my original 150 invites left, so get in now

I had an idea for another simple particle-collision game, and th…
1,686 views
johnhattan
July 12, 2011
AS3 Controls

Still doing my mobile games here. One problem I ran into is with controls. My games aren't very control-heavy, but there are times that I do need to impart a little textual or columnar information to the user (i.e. help and high scores). And I'd really rather not roll my own. And this problem is c…

355 views
johnhattan
July 12, 2011
AS3 Controls
Still doing my mobile games here. One problem I ran into is with controls. My games aren't very control-heavy, but there are times that I do need to impart a little textual or columnar information to the user (i.e. help and high scores). And I'd really rather not roll my own. And this problem is co…
1,263 views
johnhattan
June 15, 2011
Happy Birthday Gamedev!
In honor of Gamedev's 12th birthday, I'm gonna release the design document for my latest game, Dice-A-Rama. Basically it's a game I tried to write in ten days to address the lack of a Yatzy ("Yahtzee" is trademarked) game on the Playbook. Actually it ended up taking about 20 days because I was stil…
1,262 views
johnhattan
June 07, 2011
Now with Google +1

Well I haven't had any substantial updates to the site since November. And that's both good and bad. It's good in that there haven't been any site emergencies in six months. We're nice and stable.

But it's not good in that there haven't been any other site updates of note.

But I haven't been sitting…

352 views
johnhattan
June 07, 2011
Now with Google +1
Well I haven't had any substantial updates to the site since November. And that's both good and bad. It's good in that there haven't been any site emergencies in six months. We're nice and stable.

But it's not good in that there haven't been any other site updates of note.

But I haven't been sitting …
874 views
johnhattan
May 11, 2011
Your AIR for Android app is open source - like it or not!

First off, I’m not posting this with the hopes of inviting malice. I’m posting this to inform you that anything you thought regarding code security in AIR for Android apps is probably illusory, and that you (and hopefully also Adobe) need to take some extra steps if you don’t want your assets stol…

435 views
johnhattan
May 11, 2011
Your AIR for Android app is open source - like it or not!
First off, I'm not posting this with the hopes of inviting malice. I'm posting this to inform you that anything you thought regarding code security in AIR for Android apps is probably illusory, and that you (and hopefully also Adobe) need to take some extra steps if you don't want your assets stole…
6,631 views
johnhattan
March 22, 2011
Good book deal

Good deal today. O'Reilly has several good titles today. The good deal part is that they're giving all proceeds (minus author royalties, I'm sure that's a contractual thing) to Japanese disaster relief.

http://oreilly.com/store/dd-jpn.html

Couple of good looking titles there. Although I don't know h…

368 views
johnhattan
March 22, 2011
Good book deal
Good deal today. O'Reilly has several good titles today. The good deal part is that they're giving all proceeds (minus author royalties, I'm sure that's a contractual thing) to Japanese disaster relief.

http://oreilly.com/store/dd-jpn.html

Couple of good looking titles there. Although I don't know ho…
820 views
johnhattan
February 24, 2011
New project part two

Well, the angriestprogrammer.com project has spawned a successor. And the successor came from its sheer overengineering. Even though my little database/XML/PHP driven comic compositor could've been simpler than it was, I gave it a few extra capabilities. Namely the capability to overlay several bi…

384 views
johnhattan
February 24, 2011
New project part two
Well, the angriestprogrammer.com project has spawned a successor. And the successor came from its sheer overengineering. Even though my little database/XML/PHP driven comic compositor could've been simpler than it was, I gave it a few extra capabilities. Namely the capability to overlay several bit…
1,000 views
johnhattan
January 31, 2011
On the book section
I'll be the first to say that Gamedev's old book section was a steaming pile. Most of the books were out of print. Many significant titles were missing. The search only worked sometimes. It was just a problem, and much of that problem came from the fact that it was almost never updated. The only pe…
1,314 views
johnhattan
January 24, 2011
My new project

Okay, I hinted on it on <Insert Social Network Here> a couple of times. And I've been rolling the technical specifics around in my head for a couple of months. So I took about ten days full-time to implement the back-end. And now it's done.

It's my own webcomic, The Angriest Programmer In The…

382 views
johnhattan
January 24, 2011
My new project
Okay, I hinted on it on a couple of times. And I've been rolling the technical specifics around in my head for a couple of months. So I took about ten days full-time to implement the back-end. And now it's done.

It's my own webcomic, The Angriest Programmer In The World

First off, the thinking behin…
941 views
johnhattan
January 09, 2011
New gamedev!

Hey, it's my first blog post on the new gamedev.net!

For the record, we were fully aware that gamedev was suffering from severe bitrot for years. While I'm sure you'll see more info from developers more closely associated with the project, the main difference is that we're now using a commercial th…

349 views
johnhattan
January 09, 2011
New gamedev!
Hey, it's my first blog post on the new gamedev.net!

For the record, we were fully aware that gamedev was suffering from severe bitrot for years. While I'm sure you'll see more info from developers more closely associated with the project, the main difference is that we're now using a commercial thi…
886 views
johnhattan
December 10, 2010
Chromium App Store thought-collection
Warning: this is a bigass unordered pile of random technical thoughts.

I'm just trying to collect my thoughts as to how I'd sell Bulldozer on the Chrome App Store so people could pay a buck, slap it on their ChromeOS netbooks, and start playing. ChromeOS has two different kinds of apps, "packaged…
313 views
johnhattan
December 10, 2010
Chromium App Store thought-collection
Warning: this is a bigass unordered pile of random technical thoughts.



I'm just trying to collect my thoughts as to how I'd sell Bulldozer on the Chrome App Store so people could pay a buck, slap it on their ChromeOS netbooks, and start playing. ChromeOS has two different kinds of apps, "packaged" a…
792 views
johnhattan
December 10, 2010
Ignore With Impunity
Just testing the gamedev5 blog editing functionality. Looks quite nice. I like the rich editor. Handily beats the pants off the old one.
844 views
johnhattan
December 10, 2010
Chromium App Store thought-collection
Warning: this is a bigass unordered pile of random technical thoughts.


I'm just trying to collect my thoughts as to how I'd sell Bulldozer on the Chrome App Store so people could pay a buck, slap it on their ChromeOS netbooks, and start playing. ChromeOS has two different kinds of apps, "packaged" a…
816 views
johnhattan
November 16, 2010
New Bulldozer and Duck Tiles version

It's just a minor update, but the games have required so few updates that it's newsworthy when it happens. I posted an update to the Windows versions of Bulldozer and Duck Tiles that takes care of a problem saving your settings if your Windows username contains non-Latin characters.


If you've exp…
377 views
johnhattan
November 16, 2010
New Bulldozer and Duck Tiles version
It's just a minor update, but the games have required so few updates that it's newsworthy when it happens. I posted an update to the Windows versions of Bulldozer and Duck Tiles that takes care of a problem saving your settings if your Windows username contains non-Latin characters.

If you've experi…
832 views
johnhattan
November 12, 2010
Writing and reading and listening and money

Wow, it's the first time in 12 years that I went an entire calendar month without blogging. I've actually been finding myself with less to say as the years go on. I'm reading more, writing less, and almost never listening because there's very little worth listening to. My TV viewing is now pretty-…

380 views
johnhattan
November 12, 2010
Writing and reading and listening and money
Wow, it's the first time in 12 years that I went an entire calendar month without blogging. I've actually been finding myself with less to say as the years go on. I'm reading more, writing less, and almost never listening because there's very little worth listening to. My TV viewing is now pretty-m…
1,101 views
johnhattan
September 28, 2010
Chinese games and localization hints

Been spending the last few days localizing, as Mochimedia (now owned by a Chinese company) offered free localization services for any customers who wanted to release their games in China.

I'm not sure exactly when my games will start popping up on Chinese sites. But until then, you can check 'em ou…

404 views
johnhattan
September 28, 2010
Chinese games and localization hints
Been spending the last few days localizing, as Mochimedia (now owned by a Chinese company) offered free localization services for any customers who wanted to release their games in China.



I'm not sure exactly when my games will start popping up on Chinese sites. But until then, you can check 'em out…
806 views
johnhattan
September 28, 2010
Chinese games and localization hints
Been spending the last few days localizing, as Mochimedia (now owned by a Chinese company) offered free localization services for any customers who wanted to release their games in China.

I'm not sure exactly when my games will start popping up on Chinese sites. But until then, you can check 'em out…
1,539 views
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