Some Refinements for the New Year

posted in Septopus for project Unsettled World
Published January 01, 2019
Advertisement

So, I finally got tired of the jerky mismatched and borrowed animations I was using for the robots.  It actually only took me an hour or two to whip up the new working animation set(there's only 2 of them.. sooo..)  haha.

Anyhow, NEW ANIMATIONS!!  They look WAY smoother than the old ones.  And when the player is off the ground, the board is properly oriented. 

I still have plans for some more complex ankle and leg movement to allow the robots to maintain a mostly vertical stance on angled terrain, but I'm not sure if I want to do this with animation or a partly physics-ragdolled replacement..  The later sounds like it would be more fun and actually less complicated(tedious) so I keep "leaning" that direction... lol  I started playing with the idea a week or two ago and I think I know how to tackle it..  But that will be a later installment. :D

Let's see, what else was I debugging @ 1am on January FIRST?.. haha

HAPPY NEW YEAR EVERYBODY!

Ah, yes, Anti-Aliasing!!  Got that working.  It's expensive though(20+fps in editor), so it took some profiling to get it back to 60fps on WebGL.  Also somewhere in the testing switcheroo between MSAA and PostProcessing AA I bumped a setting somewhere and lost a good 10+ fps off my baseline, still searching for that.  I could see this being one of those moments where some people would get fed up with their bulky commercial game engine(there have been many on my learning curve), but I'll find what I lost.  Plus it's making me dig in deeper to find more settings/optimizations, and it's still putting up ~60fps on the web. ;)

I've reduced the detail on the ring Hoops as they had WAY too many verts and weren't instancing correctly.  There was also too much cpu being used by some of their scripts, so I adjusted that by improving their sense of player location down to a few hundred meters.

I'm sure there's more I'm forgetting.

Game Link v0.3.5: https://www.kongregate.com/games/WilliamOlyOlson/slingbot-boarding/

1598410030_refinements_1556.thumb.png.e6def0e4ece840ef21a8a5f6285b5975.png

1 likes 0 comments

Comments

Rutin

Very nice! Love the animations! Almost missed your blog posts... thankfully I follow you. Some people will auto post like 10+ entries at the same time which buries all the other posts...

January 03, 2019 11:34 AM
Septopus
5 hours ago, Rutin said:

Very nice! Love the animations! Almost missed your blog posts... thankfully I follow you. Some people will auto post like 10+ entries at the same time which buries all the other posts...

lol, Thanks! 

Yeah, I noticed that.. Guess I'll avoid the first of the month early AM postings when I want visibility. ;)

January 03, 2019 05:21 PM
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Advertisement