Creating the release trailer for Mr Boom's Firework Factory

Published July 01, 2019
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Hi Everyone!

In preperation for the release of Mr Boom's Firework Factory, i have created a release trailer which has been uploaded to various storefronts and to YouTube:

The release trailer is an incremental improvement on the previous three trailers, one created in 2016, another created in January 2019 and the other in April 2019.

This trailer was created in Lightworks Pro, using a whole load of video footage of existing gameplay, some stock footage, and static images made in GIMP with green-screen effects to overlay them onto moving images. If anyone's interested in the technical production of this trailer (as i've seen nothing technical relating to creation of trailers on this site) please let me know in the comments below, however please note that I'm generally quite new to video editing myself, certainly no expert, and this may be "a case of the blind leading the blind".

This new trailer adds the following:

  • I've used some of the voice acting I'm using in game, most notably at the end when the name of the game pops up, Mr Boom tells you to hurry up. I thought this would be a good addition as the main character of the game addresses the viewer directly, accusing them of sitting on their ass, basically goading them to go to the steam page.
  • I've added some extra level sequences, mainly level 22, the server room. I'm keeping pretty tight-lipped on new levels now, so that if you want to find out all about later levels, you'll just have to play the game and experience them! :)
  • At the very end of the trailer, the sequence goes to a VHS style 'noise', and then to some footage of the streamer NorkDorf playing the game. He got extremely wound up by the difficulty at first, and shouting angrily at the game, scared his pet cat out of the room. Every person i've shown this footage to laughed, so i decided to insert it at the end of the trailer, with his permission of course.
  • Within the trailer, i've added YouTube cards which encourage clickthroughs to the store page, basically calls to action.

As always feedback is welcome in the comments below :)

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