It's been a month since the GameDev.net reboot and nearly 200 commits have been submitted for fixes, updates, changes, requests, etc. There's still a lot to do, but here are a few updates and thoughts. Please feel free to leave comments below.
Reviewing Editor Options
Some people like the new editor, others not so much. While it appears most of the issues have been resolved with the editor, there are still quirks with it that make normal, everyday use a little challenging. We can either keep chugging along with the current editor, or we can switch to something that might lack some of the features but is more stable to work with. I'm evaluating the integration for that right now.
You can expect the editor to change within the next week or so (assuming all goes well).
Mobile Support
GameDev.net only sees about 10% of its traffic from mobile platforms, so mobile had less attention heading into launch. A lot of those problems have been fixed, but I'm sure more will pop up.
Unread Posts / Content
I know everyone is upset about us not having this right now. Myself and several moderators thought this was a less used feature, but it sounds like we were wrong. It's in the works, and the scope of this feature needs to be understood and thought about for related future developments.
Site Speed
By last measure most areas of the site are loading at ~10x what they were at site launch. Mostly due to improved caching and database use. Many optimizations to come.
Moderator Tools
Only a handful of us know about these, but the modtools still need work to make community management easier.
Spammer Detection
GameDev.net is being hit by quite a bit of spam after the launch. Luckily anti-spam measures have been mostly working, but they are set to be very aggressive right now and need more work. Some members have been caught by the anti-spam - if you are, then please reach out to me.
Challenges Entries and Profiles
This is coming, and I apologize for members who have participated in these in the past not having this ready by now. The challenge entries need to be ported to the new challenge system. It's been high on my list to take care of and will soon.
Miscellaneous Quirks
There are a few quirks throughout the site that need to be addressed, likely one by one over time.
Messaging
I'm going to replace the current messaging system with live chat/messaging. No specific timeframe but likely very soon as the current messaging system is too riddled with bugs to keep around much longer (with no intent to fix).
Follows, Feeds, and Notifications
These are coming as well. You will be able to fully customize your feed, whether it's by topic, other developers, projects, blogs, forums, etc. You'll be able to customize which items you want to be notified about.
Emails - Email notifications are included in this category. They were temporarily enabled for forum replies, but the response was overwhelmingly negative, so I disabled them for now until more refined control is available.
Newsletter
Our newsletter will resume very soon. Check your Newsletter settings in account settings.
What else?
I'll try to provide more regular updates through the Staff blog. I may setup the Trello board for public consumption as well, once I can organize it better for others to understand.
In general, expect more progress the next few weeks. Please share comments below.
"Site Speed
By last measure most areas of the site are loading at ~10x what they were at site launch. Mostly due to improved caching and database use. Many optimizations to come."
I don't usually LMAO but man this is so wrong. The site is slower than before at times. I always get to notice 'waiting on gamedev.net'. Just now it took 10 seconds for the front page to load. I counted. 10 f'ing seconds. Gamedev.net is currently the slowest site I know of and has been for some time.
It's not always slow but it's certainly not 10x faster. It's the same at best.