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Latest development Activity

Hello, I am a young game developer. I embarked on the perilous adventure of creating a first-person horror game inspired by several games:

Condemned “https://store.steampowered.com/app/4720/Condemned_Criminal_Origins/?l=french”

Silent Hill (do I need to introduce it to you?)

ill “https://store.steampo…

2,411 views
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smile9
June 01, 2023 09:20 AM

@fleabay I don't know, maybe because I a new user.

5,989 views
hagerprof
May 16, 2023 08:23 PM
Gaming Education at College (7) - Stumbling Blocks of Higher Education #2

LAST:  Stumbling Blocks of Higher Education and the First Bullet

This is part of a series of same titled blogs that focus on the teaching of gaming above the high school level.  As a professor who taught (and sometimes still teaches) gaming, I’ll share my perspective on the pros and cons.&…

2,519 views

Howdy, folks! I'm looking for folks interested in helping me work on a game engine project.

I'm the founder of Elaztek Studios and, thus far, the sole developer of the Blamite Game Engine. I've been working on it semi-consistently since 2019, and as much as I'd love to, I've yet to find anyone willi…

3,694 views

moxyio said:

You are very thorough, but maybe projectile size and think about putting secondary effects in its own category.

It's a terribly unnormalized and vague design, for example given "Ability Category (Role, Support, Damage, Core)" and “Ability Type (Damage, Healing, Status Effect ect)” the on…

5,151 views
DirectX9
September 12, 2022 10:19 PM

Learning to create games without a game engine will also make you a better programmer and game developer. 

4,716 views

I have no idea on how to delete posts, but still,

We found who we were looking for, thanks for checking the post!

3,567 views

I'm not clear why you expect to hire programmers for such a short time? That is unusual. What is your reason for doing so? It would make more sense to hire the same programmer(s) to do work over a longer period. Since you lack technical knowledge it will be important to hire a lead programmer to wo…

9,414 views

Hi guys, wondering what are your favorite indie game studios?

My company is currently looking into creating a big budget game but not having luck even getting an initial response from game studios to talk. So i guess we'll go for more of an indie company to start but not having much luck finding a g…

3,312 views
Project_Dawg_Justin
January 26, 2022 03:45 AM
$80,000 Game Development Competition For College & Developers: US Air Force & Innovatrium

$80,000 competition for college students and game developers! I'm Justin, representing Innovatrium through a project and opportunity with the United States Air Force. Currently, Innovatrium and USAF are hosting a competition called "Project DAWG", in communication with Unity Gaming. The Air Force i…

3,492 views

Hi, my name is Kenzo and I‘m looking for people to join my team. I‘m a game developer and I‘m currently working in unreal engine and unity. I play video games since I was little, so I came up with many amazing game ideas (confirmed by my friends :D) therefore I‘m looking for people to create games …

3,070 views
hplus0603
September 22, 2021 03:36 AM

matsvederhus said:
if something of this magnitude is within the scope of what a single dev could manage on his or her own?

The easy answer is: If you need to ask, then the answer is “no.”

The harder answer is: If you have sufficient funding, and are OK with outsourcing the chunks of development you ca…

5,332 views
modeler8
June 23, 2021 02:17 PM

If i had to start a new game, i will basically code it in Unreal. The best effective engine so far.

8,075 views

Hey,

If anyone would like me to, I can do marketing for your games to help generate more players and interested people. This can include marketing campaigns on Instagram, reviewing and testing the game to help not only improve it overall but also find your specific demographic and incoprate more ide…

3,099 views
4P|Marc
February 08, 2021 12:05 PM
Gamification as a Service and how to gamify your Unity application.

Join us in our weekly live webinars to learn more about SCILL - Gamification as a Service and how to gamify your Unity application.

  • The power of gamification and why you should get involved.
  • What is SCILL - Gamification as a Service?
  • Unity SCILL SDK - quick and easy setup.
  • Showcase and tech deep dive.
  • Q…
9,104 views

@sumalingum , your post has been moved to Hobby Project Classifieds. Recruiting/team-building posts are permitted only in this forum (they are not permitted in any of the discussion forums, such as where you posted). Please read this forum's rules (https://www.gamedev.net/forums/topic/679363-rules-…

3,010 views
agnu17
December 05, 2020 07:38 PM
[ANDROID] Deep Sea - Remake of a classic Ship vs Submarine battle game. Looking for feedback!

A new update has been released that fixes a crash, adjusts some of the levels and fixes an issue with storing highscores. ?

4,035 views

Imho, being able to put more type information into the anonymous function signature would be nice.

4,584 views
Onygox
November 04, 2020 08:03 PM
Final Feature Implementation

This update features the very last implementation on Hibotchi's "to-do" list; a visual history of gauntlet attempts that the player has undergone. From now on, there's nothing else that's important enough to include in the final release, just polish! (Namely, re-implementing some systems and r…

3,656 views
rummy_games
October 30, 2020 05:00 PM
Path Of The Indie, Part 1/15 — Gathering The Party
 

Greetings! My name is Nikita Proskurin, CEO and Co-founder of Rummy Games team, and the Saturated Outer Space video game, and in within short stories I’d like to share:

  • My experience and concerns about starting and developing your own video game.
  • My beliefs in creating and developing your game …
3,681 views
A step-by-step guide to game localization

Modern game developers understand that it’s not enough just to create an awesome game — you have to make it accessible to the broader public. That’s where localization comes in.

Simple as it may seem, however, some companies still struggle or even fail when localizing their product. And we’re not ev…

12,761 views

Hi,

Just listing that we have alpha 1 of our open source 3D engine released. We have our own website,  and the code is on GitHub and SourceForge.

We also have project/blogs on Gamedev tied to this account.

Just posting to raise awareness of the engine.

https://sourceforge.net/projects/vividengine2…

3,828 views

fleabay said:

freddosmallz - Last Active July 26, 2020

The same day he registered and posted.

Hmm. Locking thread.

22,300 views
sealiteral
September 08, 2020 05:19 PM

Maxyyyyy said:
if there are any tutorials on how to make a 3D physics based engine

By physics based do you mean PBR (physics based rendering, as in calculating more or less realistically how light behaves in a scene) or do you mean game physics (gravity, collision detection, collision response…)? Or …

5,285 views
Onygox
August 17, 2020 04:33 PM
August 2020 Update

Hi all, it's been a couple of months since the last major launch - quite a difference from the usual month between launches. I've been making additions to too many different parts of the game at once, which has proved difficult and harrowing to test all of the interactions between various bits. The…

3,813 views
[RevShare] Aurora Wars Single Player

Hello World,

My name is Sean, and I'm looking for some extra help to work on our Single Player game. Aurora will be based on a medieval fantasy world. The game will focus on main characters that you’ll find in future development games we do. You’ll see these heroes grow from where they started to wh…

3,242 views
Maureen Berho Montalvo
July 17, 2020 09:05 PM
Custom Matches Update and upcoming Community Tournaments

Hi,

We're glad to be back this week with a new update, which we hope will improve the game experience for everyone. Here are the patch notes for Update 1.0.6:

  • We added the feature of reconnection in Custom Matches.

     
  • We corrected the issue that prevented the data load of the opponen…
3,447 views

this is an announcement… you are trying to advertise yourself and don't try to look innocent..

5,767 views
Maureen Berho Montalvo
March 18, 2020 08:53 PM
Dev Update | March 2020: Here's what we've been working on

Hey! We hope you’re doing great during these hectic times. 

On our side, we’ve been eager to share with you the details about our progress during the last stage of development of the strategy card game Causa, Voices the Dusk. As you may know, big news are on the way!

As is often the case in game…

3,635 views
Maureen Berho Montalvo
February 12, 2020 10:27 PM
How did players evaluate the Demo of our indie card game?

Hey all!

We’re releasing this brief Dev Blog update to let you know how the development of Causa, Voices of the Dusk is going. As you may already know, this ambitious collectible card game is the first video game in development by our indie team Niebla Games.  

This Gameplay Teaser shows a …

4,381 views
Maureen Berho Montalvo
February 12, 2020 10:27 PM
How did players evaluate the Demo of our indie card game?

Hey all!

We’re releasing this brief Dev Blog update to let you know how the development of Causa, Voices of the Dusk is going. As you may already know, this ambitious collectible card game is the first video game in development by our indie team Niebla Games.  

This Gameplay Teaser shows a …

3,285 views
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