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Latest gamedevelopment Activity

Advantage: the funding part

Disadvantage: the crowd part

The crowd is fickle. The crowd wants to be entertained. Be prepared to spend a whole lot of time and effort, and possibly money, on keeping the crowd entertained. Be prepared to be insulted and outright ignored. If you've got a great product, n…

3,008 views
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GeneralJist said:
This sounds like a school assignment based on the way it's phrased…

Yup. Locked.

2,788 views

benjamin.lohr770 said:
just trying to see what it is like as I will soon be hopefully entering into it.

Don't want to crush your dreams, but your specifically targeting AAA, which will be hard to get into. And from all I've heard, some people are willing to sacrifice substandard working conditions at…

7,188 views

Hi! I am a Sound Designer and Musician, with background in creating custom effects, programming, and creating audio systems for the game industry. Committed to delivering exceptional audio experiences that enhance gameplay and captivate players. Game title releases: "Halloween match made in terror"…

2,260 views

@undefined Thank you for sharing this with me. This new style of AI will surely help me grow and learn more about AI. I am developing a game for my college class and wanted to expand my horizon in the AI field for it so thank you!

V/r

Ben

3,379 views
LackLounge's Research Forum

Welcome to our forums, Lacklounge. Since you were not familiar with online forum terms, what you started was not a “forum.” You posted in our forum, and your “post” has now become a “thread” since there have been replies. Also, since you're new at this, I recommend you read our site guidelines and …

2,202 views
jimmyjames011
January 15, 2024 11:09 AM
Greatings to all!

Hello there!

This is my first time posting on this platform and I wanted to introduce myself. My name is Jimmy James and I've been passionate about game development since 2007. It all started when I read an inspiring magazine article by Daniel Bargieł about creating your own Quake clone. From there,…

51,408 views
ta_stronskaya
November 22, 2023 02:09 PM
Drope.me Indie Game Awards 2023: Showcase Your Indie Game to the World

Drope.me announces an end-of-the-year initiative – Indie Game Awards. This is a community-driven initiative, where indie game developers take center stage alongside passionate gaming fans and influential streamers. As the holiday season starts and the time for giving gifts has come, everyone who en…

4,495 views

As someone with no talent for art and no training in modeling, I've gotten into AI art in the past few weeks to fill the gap.  Once you get over the learning curve it's pretty amazing, and it will only get better as time goes on.  I've been reading it's going to enter the 3D realm soon an…

2,668 views

Go to https://d-alien.com, check out the art and email me if you want to hire me. . 

-Dale 

3,340 views
NevoSnr863
June 26, 2023 06:49 PM
Developing systems - Devlog #02

Last week I mentioned context and how I work better with it. Normally for me its looking over code or a system that's already implemented in some way learning how it works and then creating my own interpretation of it - one such system is the ‘new’ Input System. 

My project grew from the Third …

2,684 views
NevoSnr863
June 19, 2023 08:27 PM
Go Big or Go Home; Dev log - the first!

This is my first try at a blog so go easy ;-)  forgive the lengthy first post!

I started teaching myself Unity back during the first COVID-19 lockdown in the UK in March 2020. Loaded with a few Udemy courses I started on my Game Dev journey - properly. before hand, back in Aug 2018 I moved to a…

2,437 views

need music??? I can do very neat sounding stuff!!

I'm an award nominated artist and have big music industry people say my music would fit in several games!!

https://youtube.com/@remixedcat for samples.

I also have a project here with full versions and looped versions

https://remixedcat.itch.i…

2,941 views
gaurav99
April 22, 2023 01:42 PM

Yes, it works.

Thanks a lot for your kind response and suggestions.

Thanks again. 

2,925 views
Citypy

Hello,

The newest version of Citypy is now online!

DOWNLOAD: https://citypy.neocities.org/download.html

regards,
citarr

2,650 views
BrightStdio
December 31, 2022 04:53 AM
Making my first indie platformer showcase
Shape: Mind of Thinker has a minimalist style inside the puzzle platformer game

"Sometimes I overthink a lot and it makes me stuck inside my mind"

A Minimalist Style But Inside A Complex-minded

With connecting word mechanism, you can make a rule for your rooms and solve the problem. 

Solve the puz…

6,562 views
From Homesteading in the Middle of Nowhere to Creating a Farming Game: My Personal Journey with Cornucopia

Hey everyone! I just wanted to share the story of how my game, Cornucopia, came to be.

It all started when I was a kid and I became obsessed with farming games like Harvest Moon 64 and Harvest Moon: Back to Nature. I spent hours upon hours playing them and learning everything I could about farming. …

3,768 views
Fahir
November 15, 2022 12:30 PM
Unity VS Unreal: Which Engine Should You Choose As A Beginner

Originally posted on Awesome Tuts Blog

On the path to becoming a pro game developer the hardest thing is not learning how to make games, it’s actually the un-learning you have to do.

If you take the wrong path, or you follow low-quality resources you’ll pick up bad coding practices, poor optimization…

9,334 views

@Dirk Gregorius Our work focus is mainly on engine and tools development. nrgcore.com is not a game developer power house ?

6,442 views

Hiii i have one my game named StarTail, is a 2D style terraria and Starbound pixel art game, designed to have a specific world creation system instead of a procedural one and with a post-launch based life with updates that added more content to the game, the system will have a mix of like I said st…

5,206 views

I usually take a break for some days, weeks, and during that time, write down simple tasks in a TODO list. These simple tasks can be completed within a day if not within an hour. Then once you muster up the motivation, and you really want to work on it, then just go do it--task-by-task.

What kind of…

11,738 views

Not a Game Design question. Moving to appropriate forum.

3,591 views

Hello,

I am will soon be graduating with a Game Development and Programming Degree. I have a lot of self taught skills in programming and started my game development work with working in Unity. My course work has exclusively used Unreal. In looking at various jobs, I do not feel like schooling has p…

4,300 views
Vensah
March 12, 2022 01:16 PM
City Infinite Dev Log #3 (Infinite Terrain)

Welcome back to another City Infinite dev log, let's jump right into it!

Infinite Terrain

Oh boy do I have a lot in this chapter… 

Well, last dev log I said that I would try to post every week and this time you might be thinking that I had posted this dev log late but no. It's still Saturday in M…

5,421 views
Vensah
March 02, 2022 11:10 AM
City Infinite Dev Log #2 (Enemy AI and Music)

Welcome to City Infinite Dev Log #2. First things first, for this Dev Log I have done some basic enemy AI and a music track for my game.

Enemy AI

 Starting with the Enemy AI, I had made some enemy AI which is just a navMesh Agent. The agent is programmed to hunt down the player if the player is …

5,703 views
Vensah
February 23, 2022 04:50 AM
City Infinite Dev Log #1 (procedural terrain)
Procedural Terrain Terrain generation

        City Infinite is a game idea that I got a month ago. City Infinite is going to be a survival game with infinite procedurally generated terrain and cities where there will be bosses to defeat. I used all that I had learnt in the p…

17,834 views
Project_Dawg_Justin
January 26, 2022 03:45 AM
$80,000 Game Development Competition For College & Developers: US Air Force & Innovatrium

$80,000 competition for college students and game developers! I'm Justin, representing Innovatrium through a project and opportunity with the United States Air Force. Currently, Innovatrium and USAF are hosting a competition called "Project DAWG", in communication with Unity Gaming. The Air Force i…

3,492 views
OpenWorldInteractive
December 18, 2021 09:56 AM
Beast Master - Dev Update 26 - Item Drop System

Greetings all, it has been a while since we shared our latest blog post. We have been working hard on adding cool features for the Beast Master. We also have some great announcements to make in our future updates. For this weeks blog, we wanted to share our new item drop system and huge environment…

7,562 views
Basic Cinemachine Camera setup for 2D games and fix for camera glitch movement
Learn how to quickly setup Cinemachine 2D camera for your games and how to avoid common bugs.
11,665 views
Learn how to create Event System in Unity [Made Easy]
In this short and easy-to-follow tutorial, we learn how to use events and how to create a functional event system.
9,722 views
OpenWorldInteractive
September 05, 2021 07:41 AM
Beast Master - Dev Update 25 - Sailing

Hello, we wanted to share some cool updates for the Beast Master. We added new sailing feature which players will able to travel between islands.

Beast master will contain multiple islands as we mentioned before. Players will able to travel between those islands to hunt different types of creatures.…

5,993 views
SamanthaM
July 27, 2021 10:44 AM

Free to use release of Kythera AI gives independent developers instant access to AAA-quality toolset 

Kythera AI Gem, part of Linux Foundation’s O3DE project, makes the most comprehensive AI free to use with the new open-source engine.

EDINBURGH, Scotland, July 27th, 2021 – Kythera AI, known for…

7,520 views
OpenWorldInteractive
July 09, 2021 01:39 PM
Beast Master - Dev Update 24 - Swimming

Hello, this week we added new swimming mechanics to Beast Master.

In our previous blog posts, we mentioned that we will add content related underwater to Beast Master. Players will able to swim and find resources below the ocean. Also we will add some ship physics to the game which will allow to bui…

8,903 views
LocalizeDirect
June 22, 2021 01:19 PM
New Gridly-memoQ integration to drive efficiency for game and app localization projects

Budapest, Hungary, and Helsingborg, Sweden, June 22, 2021 – Translation technology provider memoQ and LocalizeDirect, the developer of Gridly, the spreadsheet for multi-language content, have joined forces to offer a more streamlined way to track updates and changes to multilingual content. The int…

7,443 views
OpenWorldInteractive
May 14, 2021 09:43 AM
Beast Master - Dev Update 22 - Fractured Resources

Greetings everyone, on this weeks blog post we wanted to share the new fracture system.

We are using a GPU instanced vegetation system which is pretty optimized and allow us to render lots of plant and trees. Each chopped tree or stone will be removed from the instance and replaced by a fractured ve…

27,398 views
OpenWorldInteractive
April 23, 2021 10:01 AM
Beast Master - Dev Update 21 - Procedural Terrains

Hello everyone! We have been working on our new procedural terrain generation system for a while. In this week’s blog post, we wanted to show you the results of the procedural system and the new features we will add to the game.

Before we start, we want to share some ideas which will change some cor…

5,265 views
macrobiangames
April 19, 2021 12:13 PM
Fundamentals Aspects of Unity 3D Game Development
game-development-fundamentals

Introduction

3D game development can be regarded as a challenging yet rewarding experience for any game developer. In order to develop a 3D game, a gaming engine is of paramount importance.

There exists an array of Unity 3D game development services worldwide offered by d…

5,020 views
OpenWorldInteractive
March 26, 2021 01:07 PM
Beast Master - Development Update 20 - Multiplayer

Greetings all! We have been busy working on Beast Master’s multiplayer system for a couple weeks.

As we mentioned before, Beast Master will support online co-op which will allow 2 to 10 players play together. We also be implementing features for our players to be able to build custom dedicated serve…

4,560 views
LocalizeDirect
March 16, 2021 12:32 PM
Memsource partners with Gridly to deliver seamless localization workflow for game studios

Memsource-Gridly integration allows game companies to localize game content faster, and benefit from advanced machine translation, language pivoting, and version control features.

Memsource, the AI-powered translation management system, announced the launch of its joint integration with Gridly, a co…

16,833 views
GameAnalytics-ltd
March 11, 2021 04:13 PM
Free Tower Defense report with stats and KPIs from the top 5% of best performing games

Hey GameDevs ?

GameAnalytics here. We've recently released our first (of many) sub-genre snapshot reports. And this first one is all around Tower Defense Games

The stats and insights are all from our market insights tool, Benchmarks+, which boasts aggregated data from our network of 134k+ game…

8,744 views
Parallax camera mapping effect in Unity 3D
A quick look at parallax camera mapping in Unity 3D. We use a simple script as well as object parenting and an orthographic camera to create a sense of depth and movement to the environments. This gives a flat 2D level background and foreground movement based on our camera position. You can find the text for the script down below. If you find this helpful Like Sub and Share!!!
10,180 views
Woody's Games
February 27, 2021 04:42 AM
Implementation of Sky Mirror · Strolling

After having the worldview, game concept and design blueprints, I was able to start developing this game. This game should take priority over mobile devices, so mobile optimization was considered beforehand. In this Unity project, I used all sorts of optimization techniques to reduce the performanc…

6,036 views
Woody's Games
February 27, 2021 04:31 AM
Inspiration of Sky Mirror · Strolling

The largest salt flat — Uyuni salt flat in Bolivia is well known for its heaven-like scenery, which inspired me to develop a game based on this place. It is so amazing and worth everyone to visit and appreciate, and that becomes the main reason why I made Sky Mirror · Strolling.

I know why there are…

5,387 views
Parallax camera mapping effect in Unity 3D
A quick look at parallax camera mapping in Unity 3D. We use a simple script as well as object parenting and an orthographic camera to create a sense of depth and movement to the environments. This gives a flat 2D level background and foreground movement based on our camera position. You can find the text for the script down below. If you find this helpful Like Sub and Share!!!
9,592 views
Particles in Unity 3D [an overview]
A quick overview of the Unity particle system. Using particles in Unity is a fast, easy way to really cool effects for your projects! We go from top to bottom covering everything form emitters to noise variance. The Unity particle system is extremely powerful and versatile! This video acts as a great guide for beginners and a nice refresher for pros!
8,750 views
apiotras
February 01, 2021 07:30 PM
DigiPen Live Stream Learnings Event with Jason Connell/Ghosts of Tsushima Feb. 13

What:  DigiPen Institute of Technology will welcome Jason Connell, art director and creative director at Sucker Punch Productions, for a special live streamed talk on Saturday, Feb. 13. Connell has been in the video games industry for 18 years. During his time at Sucker Punch, his credits…

7,976 views
LocalizeDirect
July 27, 2020 12:36 PM
LocalizeDirect raises $1.1 million for Gridly - a headless CMS tailor-made for game developers

Sweden-based localization and software company LocalizeDirect announces an investment of SEK10,264,530 (USD1,130,802) from Entreprenörinvest, owned by The IKEA Family Foundation and a number of Swedish venture capital firms and private individuals, including Innovum Invest. Former investors also pa…

8,261 views
natalia_jane
June 24, 2020 12:30 PM
Essential skills to become a good game developer

Game development is a booming industry now. The major contributors behind this is the success of video games like PUBG, Pokemon Go, etc. The money that such games generate is another factor that many of the mobile app development companies are now concentrating on developing exciting games. 

A …

5,218 views
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