XNA 3D hexagon tile RPG testing

Testing technology to eventually begin a hexagon til based 3D RPG in XNA 4.0
7 comments
2 entries
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King of Herrings
March 08, 2013
3D Hexagon RPG moving to Unity
To whom it may concern

So, I have spent most of my time relearning Blender and also handling my Wacom tablet. And also realising that I can never pull this off building my own engine; Importing animated models and what not, it is just too much for one man to handle. So I have decided to move this pr…
2,626 views
King of Herrings
January 05, 2013
First steps
I have started a test a project to test technology for an eventual XNA 3D RPG game, based on maps with hexagon tiles. I am starting a journal (first ever) to help keep motivation up. Progress so far has been pretty good, considering my starting position.

The game would consist of one world map (gran…
2,115 views
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