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swiftcoder

swiftcoding

Member since Jul 2003

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PlayFab Game Jam Postmortem

PlayFab Game Jam Postmortem

A couple of weeks ago I participated in a 48-hour game jam hosted by PlayFab here in Seattle, with fellow procedural planet veteran Alex Peterson, my...

· 1.6m
PlayFab Game Jam Postmortem

PlayFab Game Jam Postmortem

A couple of weeks ago I participated in a 48-hour game jam hosted by PlayFab here in Seattle, with fellow procedural planet veteran Alex Peterson, my...

· 6.7k · 2
Data permanence (or a lack thereof)

Data permanence (or a lack thereof)

When Google VP Vint Cerf warned that increased dependence on technology could lead to a 'digital dark age', he merely echoed the concern of everyone...

· 6.7k · 1
Approaches to Resource Disposal

Approaches to Resource Disposal

I'm working on developing a novel programming language, working title 'aevum'. As part of that process, I'll be writing a series of articles about...

· 8.4k · 2
Fun with commas

Fun with commas

This thread over at GameDev got me thinking, "can one assign Python-like tuples in C++?"I don't want to pollute the thread in For Beginners with that...

· 6.4k
Bidding a Freelance Contract

Bidding a Freelance Contract

Although I am gainfully employed at present, in the past I have made a good portion of my living in freelance work: websites, Facebook applications,...

· 6k · 5
Logarithmic Spiral Distance Field

Logarithmic Spiral Distance Field

I have been playing around with distance field rendering, inspired by some of Inigo Quilez's work. Along the way I needed to define analytic distance...

· 6.8k
The price of progress

The price of progress

I recently installed the beta of Microsoft Office 2010, and the first thing that struck me is how it performs noticeably worse on my 3.0 GHz...

· 5.2k
RFC 1149 implemented

RFC 1149 implemented

This one goes out to all the networking students in the house:Wired reports that a firm in South Africa successfully demonstrated that data...

· 5k
simplui 1.0.4 released

simplui 1.0.4 released

New in this version:Support for multiple windowsJava-style flow layoutFull batchingNumerous performance enhancements and bug fixesMinor theme...

· 5.1k
Community News

Community News

Various things have been snowballing recently, with the result that both development and blogging have fallen by the wayside. A few interesting...

· 2k
simplui 1.0.3 released

simplui 1.0.3 released

No major features this time, instead a slew of small bug fixes, an update to the API, and the rendering code has been rewritten for performance...

· 1.9k
Simplui 1.0.2 released

Simplui 1.0.2 released

The default themes provided by simpluiToday brings the 1.0.2 release of simplui. This is a beta release, previewing major enhancements, and I need as...

· 2k
Starfall: planet rendering

Starfall: planet rendering

I just posted a quick youtube video to demonstrate the current state of the planet renderer. This is early development stuff, and the eye candy is...

· 2.8k
simplui 1.0.1 released

simplui 1.0.1 released

I am going to be performing a number of small releases for simplui over the next few weeks, as features are added and bugs are patched.Today's 1.0.1...

· 1.8k