PlayFab Game Jam Postmortem
A couple of weeks ago I participated in a 48-hour game jam hosted by PlayFab here in Seattle, with fellow procedural planet veteran Alex Peterson, my...
A couple of weeks ago I participated in a 48-hour game jam hosted by PlayFab here in Seattle, with fellow procedural planet veteran Alex Peterson, my...
A couple of weeks ago I participated in a 48-hour game jam hosted by PlayFab here in Seattle, with fellow procedural planet veteran Alex Peterson, my...
When Google VP Vint Cerf warned that increased dependence on technology could lead to a 'digital dark age', he merely echoed the concern of everyone...
I'm working on developing a novel programming language, working title 'aevum'. As part of that process, I'll be writing a series of articles about...
This thread over at GameDev got me thinking, "can one assign Python-like tuples in C++?"I don't want to pollute the thread in For Beginners with that...
Although I am gainfully employed at present, in the past I have made a good portion of my living in freelance work: websites, Facebook applications,...
I have been playing around with distance field rendering, inspired by some of Inigo Quilez's work. Along the way I needed to define analytic distance...
I recently installed the beta of Microsoft Office 2010, and the first thing that struck me is how it performs noticeably worse on my 3.0 GHz...
This one goes out to all the networking students in the house:Wired reports that a firm in South Africa successfully demonstrated that data...
New in this version:Support for multiple windowsJava-style flow layoutFull batchingNumerous performance enhancements and bug fixesMinor theme...
Various things have been snowballing recently, with the result that both development and blogging have fallen by the wayside. A few interesting...
No major features this time, instead a slew of small bug fixes, an update to the API, and the rendering code has been rewritten for performance...
The default themes provided by simpluiToday brings the 1.0.2 release of simplui. This is a beta release, previewing major enhancements, and I need as...
I just posted a quick youtube video to demonstrate the current state of the planet renderer. This is early development stuff, and the eye candy is...
I am going to be performing a number of small releases for simplui over the next few weeks, as features are added and bugs are patched.Today's 1.0.1...
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