WOA III - Postmortem
Army of the Undead PostmortemHow did you hear about the competition?I originally read it in the lounge but some things with work were in play that...
Member since Sep 2007
Army of the Undead PostmortemHow did you hear about the competition?I originally read it in the lounge but some things with work were in play that...
Day 7Where to begin. I am only counting day 7 from when I woke up - not the 4 hours after midnight of day 6 before bed. We entered the day with a...
The day's are blurring together....I have been drowning in AI pathing problems that have crippled the game. Every night I feel like I have them...
**Reposted from the thread**[color=rgb(40,40,40)][font=helvetica][background=rgb(250,251,252)]Day 3 was great, Day 4 was atrociously bad. I spent...
Oh where to begin...the last 2 days have been complete madness but a huge amount of progress on the programming front has been completed.Day 2It was...
StartAfter a full day in the office trying to focus on my enterprise work when all I wanted to do was work on the game concept, I finally was able to...
My Return!I'm not dead!It's been a long time since I have written any games or even written here. I continue to lurk but I've been primarily focused...
Hello everyone, some of you may have noticed that I quietly released my game Snake Rawr Rawr back in November due to it being unfinished but contract...
This is the long overdue followup article to this journal entry about my generic object translator. This new object translator is extremely simple to...
[heading]Move on....rewind[/heading]Lovely story of my development experience and getting completely stone walled.After several years of professional...
[size="3"][font="Calibri"][size="3"][font="Calibri"][heading]XNA 4.0 Scripting[/heading][/font][subheading]Objectives of this...
So on the weekend my servers HD failed and I had to go through the joys of resetting up a SVN server and what not. As I was going through this again...
So I have had a great couple of days lately. Last week I finished my latest game using the Irrlicht graphics engine which just proved that I am at...
This is just an entry of some things every beginning developer should know and things that I have run into and learned from my development, beginner...
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