Creating the release trailer for Mr Boom's Firework Factory
Hi Everyone! In preperation for the release of Mr Boom's Firework Factory, i have created a release trailer which has been uploaded to various...
Hi Everyone! In preperation for the release of Mr Boom's Firework Factory, i have created a release trailer which has been uploaded to various...
Hi Everyone, Now that I've returned from Casual Connect London 2019, I can finally progress with pushing Mr Boom's Firework Factory to release....
I'm really happy to announce that my indie game Mr Boom's Firework Factory has been selected as an Indie Prize finalist and I will be attendingCasual...
Hi everyone! It's been a good couple of weeks since I last posted a blog entry. With the help of @Rutin and his 3D model making expertise, i've now...
Hi all! As I progress through adding yet more levels to my game, I have decided that next on my to-do list is the ability to turn on and off devices...
Hi everyone! Another week, another update to the development blog for Mr Boom's Firework Factory! The Easy Stuff: Creating the Stock Room This week,...
Hi everyone, It's been two weeks since my last blog post, and many things have happened in the development of Mr Boom's Firework Factory. The R&D...
Hi all, The main project for this weekend was to get powerups tied to an actual level in the game, which i have now got working as in the video...
It's been a very long time since any new blog posts have been posted about my current game project. I have decided that my new year's resolution for...
Hi all, It's been quite some time since i last posted a journal entry. This hasn't been for lack of development of the game, more lack of free time...
Hi all, Another day, another feature! The last couple of days have kept me busy creating a "physics powered" grab arm for picking up the crates. When...
Hi everyone! It has been a long time (nearly a year) since i last worked on this game. My usual development routine involves having multiple games in...
Another week, another feature!This week heralds the addition of a loading screen. Partly due to a thread here on gamedev.net i decided that perhaps...
Over the past month I have busied myself adding lots of tiny bits to the game, some of which are obvious to players and others not.I have added a new...
It's been a month or so since i last wrote a journal entry here, but this has not been due to lack of work on the game.Rather the opposite in fact, i...
Hi everyone!Another week has passed, and more features have been added into my game. Today, I have found some time to create the end of level...
Hi everyone!So, again, it's been a couple of weeks since my last entry. Moving on from where we were, to where we are now, I am now in a position to...
Hi everyone.So it's been a little while since my last journal entry. Various things about the internals of Firework Factory were annoying me so in...
Hi everyone!I've found some time today to make further progress on Firework Factory, adding three things as mentioned in the title:Added AABB...
Hi everyone,Another day, another journal entry!Today I have integrated a bunch of disparate parts of the game together, and we are finally reaching...
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