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Navyman

Hostile Viking Studio Development

Member since Oct 2007

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Evolution of Jigster

Evolution of Jigster

Jigster started out as a Mobile App that I helped the creators re-invite and over the last 2 years it has gone through an untold number of changes,...

· 3.8k · 2
Precursor's Dawn - Greenlit!

Precursor's Dawn - Greenlit!

Precursor's Dawn - Greenlit!On the morning of Oct 18th, I received the email from Steam informing me that Precursor's Dawn had been Greenlit. Having...

· 4.8k · 7
Precursor's Dawn Greenlight Campaign LIVE!

Precursor's Dawn Greenlight Campaign LIVE!

Check out the fast paced SciFi Tactical Combat game, Precursor's Dawn on Greenlight. Even if this is not a game for you the traffic helps. Votes help...

· 3.6k · 4
Kickstarter Live - Check Out for Details!

Kickstarter Live - Check Out for Details!

[color=rgb(6,35,64)][font='Helvetica Neue']Precursor's Dawn[/font][/color] is a space strategy game unlike anything before. RPG like elements that...

· 4.7k · 6
The Teaser Tailer - Precursor's Dawn

The Teaser Tailer - Precursor's Dawn

Two points of announcement with this Journal entry:First, Hostile Viking Studio is now alive and kicking.Second, we have an amazing teaser for our...

· 3.8k · 4
Where has the Time Gone?

Where has the Time Gone?

While I have popped not the site from time-to-time over the last couple of years, just checked my journal entries and my last one was 2 years and a...

· 4.2k · 2
Graphics Now in 720p

Graphics Now in 720p

After talking with a few devs in the chat here and talking to other team members, it was decided that the next logical step would be to upgrade the...

· 3.7k
Demo Now Visually Shareable

Demo Now Visually Shareable

My last post, check it out, talked about the process leading to the creation of Battleline's Demo. Now 12 days into the Demo's development it has...

· 3.8k · 4
A Week into Demo Development

A Week into Demo Development

After setting some rough boundaries I drafted a Design Document for the Demo. This brought a fair amount of discussion over whether a different...

· 3.2k
Reduce the Scale or Create a Demo?

Reduce the Scale or Create a Demo?

Scale of a project is often the weakest point in a game's development. The game I have in mind to create is no different. Battleline is a Collectable...

· 2.6k · 2
Getting Lost Keeping the Lights on

Getting Lost Keeping the Lights on

There comes a time, for some more than once, when a single developer or small team looks at their financing and the decision to continue working or...

· 2.5k
Portas Aurora: Battleline - First Balancing

Portas Aurora: Battleline - First Balancing

Second time writing this post so I hope to cover all of the original powers, (power outage).The first play test brought a fair number of questions up...

· 2.4k · 1
Portas Aurora: Battleline - First Play Test

Portas Aurora: Battleline - First Play Test

Originally I had planned to write a post walking through the rule set of Portas Aurora: Battleline. However, after the first real play-thru I came to...

· 2k
Portas Aurora: Battleline - Races Explained

Portas Aurora: Battleline - Races Explained

First off, Happy Thanksgiving to all!The Races in Portas Aurora: Battleline do not have names of this post. This is mostly due to a personal need to...

· 2.2k
Announcing Portas Aurora: Battleline

Announcing Portas Aurora: Battleline

Portas Aurora: Battleline - A Collectable Card Game centered on space combat.Battles in PA: Battleline will currently be between 2 Players, each...

· 2.5k