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zdlr's game development journal

Member since Jun 2002

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Finally made it!

Finally made it!

So, after years of starting projects and never getting the time to finish them, I have broken in to the games industry.I'm currently a programmer on...

· 1.3k · 4
BSP Rendering!

BSP Rendering!

Finally, I've got something to show for my Quake 3 BSP renderer. This is in no way optimised (I'm simply throwing the entire face list at the gfx...

· 1.5k · 1
Slow progress is still progress...

Slow progress is still progress...

It's been a slow week for working on my engine. I've loads on at work so I've not managed to do much. I did get my GUI ported to immediate mode (all...

· 1.2k
My first entry

My first entry

So, I'm writing a 3D engine for which I hope to make some demos and maybe even a simple game. This is all in the hope that I can score a job in the...

· 1.4k · 1
Bah

Bah

Work has eaten my time this past week. I found some old code from a past (failed, shock horror) game project. It was in C and I thought I could...

· 1.8k · 3
Plans...

Plans...

Well, here's a mock-up of what my space invaders game will look like. I've done this mainly to make sure all my measurements are correct and as a way...

· 1.5k · 3
In the beginning...

In the beginning...

Hello everybody!Welcome to my game development journal. In the coming weeks I hope to inform those who care about my progress. I've been programming...

· 1.4k · 1