Roguelike - mouse control and side project
ROGUELIKE - INTERFACE CHANGESmall update for the roguelike project, well sorta. Im changing all the controls to a mouse based design and ditching the...
Member since Jan 2014
ROGUELIKE - INTERFACE CHANGESmall update for the roguelike project, well sorta. Im changing all the controls to a mouse based design and ditching the...
Holy molly I just went through probably the most tedious adventure I've ever been through in my entire programming experience. Cutting out sprites...
Another build, this time with a complete game? Almost, if you consider being able to go from start to victory a complete game. I think I've got 99%...
OK I think I got it out of me, had a little fun messing around with the system and trying different ideas. Really needed that to clear my head and...
Hope everyone had a merry Christmas time. Just a quick entry to show another video. Basic AI makes the enemy monsters wanderer and shoot the player....
Well I'll admit it, I haven't had much time at all for the project. Finally sat down a couple days ago and got working on it. Then one night while...
Well I caved in, I re wrote the project. I'm even happier that I took the time to write the Grid class. It made what started as just a tinkering idea...
An update before another release :) Putting alot of work into the new dungeon system / floor layout. I'm working on adding variety to the game and...
Phew that was quite the refactor. Creature system is almost 100% finished. I've left out the status/Curse system for this build. It's not perfect and...
Bugs and frustration.... Looks like I need to do a little more cleaning before releasing. Been so long since I worked on the creature system, I had...
Been a while. Still don't have as much time as Id like, but I've been making some progress. More of a refactoring rather than a rewrite. Tore apart...
Alright I'm probably coming off like a 3 year old that can't decide; pool or park? Those two comments on the last entry have been stuck in my head...
So much has been going on in the last month and a half for me. Was back on that damn roller coaster, of ups and downs for a bit there. Too many good...
Oh work, work work work. Time has been flying, it's been almost 3 weeks, and honestly I haven't had time to work on the project. I picked up a ton of...
A short update this time around, I modified the LOS system to be able to use it for targettting. Then I ruined it and spent alot of time fixing some...
Roguelike040Install:- run the appropriate visual studio 2012 redistributable in the C Runtime folder.- run the executable in Game to play.Keys /...
Unfortunately I've been plagued with this feeling of irritation. Just can't seem to focus or sit still lately. Finally got some things in life out of...
I'm looking towards a redesign, big re factor. I've moved onto keeping aspects of the game into their own systems. It's made the way I handle...
been doing alot of work doing my own graphics, still need to do the items. Messed around with a grid based shadow system. Just casting shadowsoff the...
Got a new build for yall to give a try. I haven't gotten any menu code in place yet so I hacked a way to use different resolutions. Theres 3 options...
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